Learn CS2 stats & data
CS2 stats and data, explained. ADR, KAST, ratings, rankings, the round economy and map meta — the metrics behind the game, measured across our own match dataset.
- "How to convert odds to implied probability"
Odds are just probabilities in disguise. How to convert decimal, fractional and American odds to an implied probability, with worked examples — and why a market's probabilities sum to more than 100%.
Jul 10, 2026
- "HLTV Rating explained: 2.0, 2.1 and the new 3.0"
How HLTV Rating works — from Rating 2.0 to the 2025 Rating 3.0 and its Round Swing win-probability metric — and how the underlying stats behave across pro CS2.
Jul 10, 2026
- "The vig explained: how de-vigging finds fair odds"
The vig is the margin baked into betting odds. What it is, how de-vigging removes it to recover fair probabilities, and how a de-vigged market line is built across multiple sources.
Jul 10, 2026
- "CS2 weapon meta by the numbers: AWP vs rifle impact"
Which CS2 weapons actually decide rounds. AK-47, M4 and AWP kill share, headshot rates and side splits — measured across 6.68 million pro match kills.
Jul 10, 2026
- "How CS2 rankings work: Valve VRS, HLTV and ELO"
Three systems rank CS2 teams — Valve Regional Standings, the HLTV world ranking, and ELO. How each is built, what they disagree on, and how team strength is actually distributed.
Jul 10, 2026
- "CS2 map meta: CT vs T win rates across 2 million pro rounds"
Is CS2 CT- or T-sided? Per-map Counter-Terrorist vs Terrorist round-win rates measured across ~2 million pro rounds — from Overpass and Nuke to the T-sided Anubis.
Jul 10, 2026
- "CS2 map veto meta: the most banned and picked maps"
What pro teams actually ban and pick in CS2 vetoes — the most-banned and most-picked maps across ~19,100 pro series, from feared Inferno to ever-present Mirage.
Jul 10, 2026
- "KAST in CS2 explained: kill, assist, survived, traded"
KAST is the share of rounds a CS2 player contributes to — by a kill, assist, survival or trade. What a good KAST looks like across 204,582 pro performances, and why it rewards support play.
Jul 10, 2026
- "CS2 economy explained: eco, force-buy and the money system"
How the CS2 money system works — loss bonus, eco rounds and force-buys — and what round-win rates by buy type actually look like across 2 million pro rounds.
Jul 10, 2026
- "CS2 ADR explained: what average damage per round really measures"
ADR is CS2's cleanest output stat. What counts as a good ADR, how it's calculated, and how it tracks rating — measured across 204,663 pro match performances.
Jul 10, 2026