The EsportsOdds blog
Developer guides, CS2 data analysis, and notes on how we build our data and odds — for the teams, tools and traders building on esports data.
- go test packageSep 9, 202619 min read
Go Test Package Guide with Flags and Coverage
Master go test package syntax, flags, coverage and caching. Learn package patterns, benchmarks and CI tips for reliable Go testing.
Read it → - cs2 api documentationAug 5, 202618 min read
CS2 API Documentation: Build Production-Grade Integrations
Navigate CS2 API documentation to build production-grade integrations. Compare providers, learn evaluation criteria, and see real integration patterns.
- esports data feedJul 23, 202617 min read
Unlock LoL Pro Stats: Your Esports Data Feed Guide 2026
Get complete LoL pro stats & insights from our esports data feed. Includes metric definitions, API examples, normalization, use cases, & integration best
- esports live statsJul 23, 202613 min read
Esports Live Stats: The Reality Behind Instant Data
Explore the truth about esports live stats. Learn how data pipelines, normalization, and delivery methods work, and why reliability often beats raw speed.
- cs2Jul 10, 20265 min read
Entity resolution is the hard part of esports data
Entity resolution, not fetching, is the hard part of an esports data pipeline: keeping a team's identity stable across nearly six years of renames and rebrands.
- cs2Jul 10, 20266 min read
What 22,705 professional Counter-Strike matches look like as a dataset
A first-party look at our Counter-Strike dataset: the CS2 versus CS:GO era split, how far back it reaches, and exactly where per-player stat coverage stops.