Glitch CS2 stats

Glitch are ranked #273 of 371 CS2 teams, up four places this week, with a rating of 1,556, 207 points above ROUNDS. They have won 2 of their last 5 matches, most recently losing 0–1 to BASEMENT BOYS in the Journey Autumn 2026 group D on 2 October.

Ratings through 2 Oct 2026

CS2 rankof 371 teams, up 4 places this week
#273
Ratingrange 1,228 to 1,884. World rank #230
1,556
Last 5 matcheswon and lost since 2 Oct
2–3
Map win rate2–3 on 5 maps, last 6 months
40%

Glitch rating history

Rating after each match over the last six months. The shaded band is the rating plus or minus two times its uncertainty.

Glitch's rating fell to a low of 1,349 on 2 October, rose to a peak of 1,648 on 2 October and is 1,556 now.

Last updated 2 Oct 2026

  • Peak
  • Low
as of 2 Oct 2026 · 5 ratings
View this chart as a table
5 rating points, 2 October to 2 October
DateRatingRange
2 Oct1,5561,231 to 1,880
2 Oct1,6481,286 to 2,010
2 Oct1,5601,142 to 1,979
2 Oct1,349887 to 1,811
2 Oct1,402869 to 1,934

Glitch recent form

The last 5 matches, oldest on the left. A filled square is a win and an outlined square is a loss.

Last updated 2 Oct 2026

  1. 2 Oct: lost 0–1 against BC.Game
  2. 2 Oct: lost 0–1 against Voca
  3. 2 Oct: won 1–0 against Sashi
  4. 2 Oct: won 1–0 against Prestige
  5. 2 Oct: lost 0–1 against BASEMENT BOYS
Glitch have won 2 of their last 5 matches and were rated above the opponent in 2 of the 4 with both ratings. Their three losses came against a team with no rating to compare (BC.Game, 2 October), a team rated 275 points above them (Voca, 2 October) and a team rated 84 points below them (BASEMENT BOYS, 2 October).as of 2 Oct 2026 · 5 matches
View this chart as a table
Rating gap is the opponent’s rating minus the team’s, both just before the match
DateOpponentResultRatings going inRating gap
2 OctBC.GameLost 0–1––
2 OctVocaLost 0–11,402 v 1,677+275
2 OctSashiWon 1–01,349 v 1,652+303
2 OctPrestigeWon 1–01,560 v 1,547−13
2 OctBASEMENT BOYSLost 0–11,648 v 1,564−84

Glitch recent results

The latest five matches, with each map's score and both teams' ratings going in.

Glitch recent results: opponent, date, event, result, map scores and both teams' ratings going in
OpponentDateEventResultMaps, Glitch firstRatings going in
BASEMENT BOYSJourney Autumn 2026Group DLost0–1
  • Dust2 3–13
1,648 v 1,564
PrestigeJourney Autumn 2026Group DWon1–0
  • Inferno 13–7
1,560 v 1,547
SashiJourney Autumn 2026Group DWon1–0
  • Inferno 13–8
1,349 v 1,652
VocaJourney Autumn 2026Group DLost0–1
  • Ancient 1–13
1,402 v 1,677
BC.GameJourney Autumn 2026Group DLost0–1
  • Dust2 3–13
– v 1,698

Ratings are each team's rating just before the match. Scores are Glitch first. A dash means that team had no earlier rated match.

Glitch CS2 map pool

The seven maps in the current Active Duty pool, over the last six months. Round win rates are shown against every other team's rate on the same map and side.

Glitch CS2 map pool over the last 6 months: maps played and won, round win rate on each side against other teams, and the maps picked and banned
MapPlayedWonCT rounds wonT rounds wonPickedBanned
Dust2
2
0%0–218.8%CT gap to other teams −32.516 rounds, low sample18.8%T gap to other teams −30.116 rounds, low sample–no vetoes recorded–no vetoes recorded
Inferno
2
100%2–062.5%CT gap to other teams +11.124 rounds, low sample64.7%T gap to other teams +16.117 rounds, low sample–no vetoes recorded–no vetoes recorded
Ancient
1
0%0–10.0%CT gap to other teams −52.92 rounds, low sample8.3%T gap to other teams −38.812 rounds, low sample–no vetoes recorded–no vetoes recorded
Anubis
0
–No rounds recordedNo rounds recorded–no vetoes recorded–no vetoes recorded
Cache
0
–No rounds recordedNo rounds recorded–no vetoes recorded–no vetoes recorded
Mirage
0
–No rounds recordedNo rounds recorded–no vetoes recorded–no vetoes recorded
Nuke
0
–No rounds recordedNo rounds recorded–no vetoes recorded–no vetoes recorded

One map wonOne map lostRound rates show the gap to other teams on that map and side, in pointsPicks and bans from 0 recorded vetoes

Retired maps are not shown. A pick is a map Glitch chose; the deciding map is neither picked nor banned. No vetoes are recorded for their 5 matches.

Glitch playstyle

Six round-level rates from 87 recorded rounds in the last six months. Each square is one top-ranked team, best on the left; the large square is Glitch.

  • CT round win rate

    Rounds won on the CT side
    42.9%31st of 31, median 55.8%
  • T round win rate

    Rounds won on the T side
    33.3%31st of 31, median 48.8%
  • Pistol rounds won

    First round of each half
    33.3%31st of 31, median 51.2%
  • Rounds won after the first kill

    When they get the opening kill
    73.1%22nd of 31, median 73.7%
  • Opening duels won

    Share of first kills in a round
    30.2%31st of 31, median 51.2%
  • Clutches won

    Of clutch situations faced
    10.3%31st of 31, median 12.4%

Glitch's highest placing among 31 top-ranked teams is 22nd, on rounds won after the first kill. They are close to the median on rounds won after the first kill.

Glitch roster

Glitch roster: nickname and country, with maps, ADR, KAST and K/D over the last 12 months
PlayerMapsADRKASTK/D
shaiKBG9270.971%0.89
szejnPL8175.772%0.95
rudLV4175.372%1.12
smekkRO2266.474%0.84
BrilloSE1370.371%0.80

Maps, ADR, KAST and K/D are each player's own figures over the last 12 months, from our own match records, as of 2 Oct 2026. Most maps first. A dash means the figure is not on record, never a zero.

Glitch head-to-head record

Glitch have no repeat opponents to show for this period.

Teams near Glitch in the CS2 rankings

Closest in the rankings

Ratings and ranks are our own calculation from match results. They are not official rankings, and they are not predictions or betting advice.

This map pool is one API call

Glitch's record on each map, from the team maps endpoint of the CS2 API.

The team maps endpoint needs a paid plan, from $99 a month. A free sandbox key reads a fixed sample of past matches, to try the API first.

$ curl -G -H "Authorization: Bearer $ESPORTSODDS_API_KEY" \
  -d window=6m -d era=cs2 -d active=true \
  https://api.esportsodds.gg/v1/cs2/teams/glitch/maps

{
  "data": [
    {"map_name": "de_inferno", "played": 2, "wins": 2},
    {"map_name": "de_dust2", "played": 2, "wins": 0},
    {"map_name": "de_ancient", "played": 1, "wins": 0}
  ],
  "meta": {
    "count": 3,
    "next_cursor": null
  }
}
All 3 rows. Best win rate first.