Player · Counter-Strike 2

Ne1XXX CS2 stats

QUAZARsince 29 Mar 2026RussiaRiflerResults through 26 Sep 2026

Ne1XXX has played 89 recorded maps in the last 12 months, and averaged 81.0 damage per round and 1.10 kills per death.

Maps played
89
last 12 months
ADR
81.0
top 10%
from 89 recorded maps
KAST
75.8%
top 10%
from 89 recorded maps
K/D
1.10
top 25%
from 89 recorded maps

Bands are among 1,082 players with at least 30 recorded maps at S-, A- or B-tier events, or 20 at S- or A-tier events, in the last 12 months. Ne1XXX has fewer than 20 recorded maps at S- or A-tier events in that time, so each figure shows a band, not an exact percentile. Each figure is compared only among those who have it, so its group can be a little smaller.

filled box: the band the figure falls in

left to right: below the middle · around the middle · above the middle · top 25% · top 10%

Maps

Ne1XXX CS2 stats by map

The six Active Duty maps Ne1XXX has recorded maps on in the last 12 months. Each bar compares a map with Ne1XXX's own figure on all maps, not with other players.

ADR, KAST and K/D on each map

  • All maps89 maps
    ADR
    81.0
    KAST
    75.8%
    K/D
    1.10

    incl. 4 on Overpass

  • Nuke19 recorded maps
    ADR
    79.4
    −1.6
    KAST
    76.6%
    +0.8
    K/D
    1.13
    +0.03
  • Anubis15 recorded maps
    ADR
    83.2
    +2.2
    KAST
    75.5%
    −0.3
    K/D
    1.12
    +0.02
  • Mirage15 recorded maps
    ADR
    80.0
    −1.0
    KAST
    74.7%
    −1.1
    K/D
    1.12
    +0.02
  • Cache14 recorded maps
    ADR
    83.1
    +2.1
    KAST
    77.6%
    +1.8
    K/D
    1.15
    +0.05
  • Dust214 recorded maps
    ADR
    79.6
    −1.4
    KAST
    72.8%
    −3.0
    K/D
    1.00
    −0.10
  • Inferno8 recorded maps · not enough maps
    ADR
    —
    KAST
    —
    K/D
    —

The small bar is the difference from Ne1XXX's all-maps figure in the top row: right of the line is above it, left is below. A dash means fewer than 10 maps carry that figure.

as of 26 Sep 2026 · 85 recorded maps on Active Duty mapsesportsodds.gg

On the maps with 10 or more recorded maps, Ne1XXX's damage per round runs from 79.4 on Nuke to 83.2 on Anubis, against 81.0 on all maps. Overpass has left the Active Duty pool: its 4 recorded maps count in the all-maps row but are not shown on its own.

Playstyle

How Ne1XXX plays

Five round-level records from the last 12 months. The filled box is the band each figure falls in among 1,082 players.

  • Opening duels won

    Share of the round's first duels won

    54.7% · top 25%from 89 recorded maps

  • Multi-kill rounds

    Share of rounds with two or more kills

    18.4% · top 25%from 89 recorded maps

  • Clutches won

    Clutch rounds won, per recorded map

    0.29 · above the middlefrom 89 recorded maps

  • Trade kills

    Share of kills that were trades

    22.2% · top 25%from 89 recorded maps

  • Headshot kills

    Share of kills with a final shot to the head

    66.3% · top 10%from 89 recorded maps

Each band places one figure among other players' figures; it is not a score.
as of 26 Sep 2026 · 89 recorded mapsesportsodds.gg
View this chart as a table
How Ne1XXX plays, last 12 months
RecordNe1XXXBandSample
Opening duels won54.7%top 25%from 89 recorded maps
Multi-kill rounds18.4%top 25%from 89 recorded maps
Clutches won0.29above the middlefrom 89 recorded maps
Trade kills22.2%top 25%from 89 recorded maps
Headshot kills66.3%top 10%from 89 recorded maps
Matches

Ne1XXX recent matches

The last 10 matches, newest first, with Ne1XXX's kills per death and damage per round in each. Scores are QUAZAR first.

  • 0–2

    NODWIN Clutch Series 12

    K/D 1.13 (34–30) · ADR 82.6

  • 1–2

    CCT Europe 2026 Series 9

    K/D 1.07 (48–45) · ADR 82.4

  • 1–2
    Misa

    European Pro League Series 9

    K/D 0.73 (36–49) · ADR 65.3

  • 2–1

    NODWIN Clutch Series 12

    K/D 1.31 (51–39) · ADR 91.4

  • 2–1

    CCT Europe 2026 Series 9

    K/D 1.36 (53–39) · ADR 97.6

  • 2–0

    NODWIN Clutch Series 12

    K/D 1.63 (31–19) · ADR 95.1

  • 2–0

    CCT Europe 2026 Series 9

    K/D 1.24 (21–17) · ADR 61.8

  • 0–2

    NODWIN Clutch Series 12

    K/D 1.06 (36–34) · ADR 78.0

  • 2–0

    NODWIN Clutch Series 12

    K/D 1.15 (38–33) · ADR 72.0

  • 2–1

    CCT Europe 2026 Series 9

    K/D 1.25 (55–44) · ADR 94.6

K/D is kills per death over the whole match, with kills–deaths beneath. ADR is damage per round.

QUAZAR won six of these 10 matches, and Ne1XXX had more kills than deaths in nine of them.

Teams

Ne1XXX team history

The teams Ne1XXX has played recorded matches for in the CS2 era, newest first. A run of fewer than three matches is left out unless it is the current one, so a stand-in appearance does not read as a move.

Teams in the CS2 era

  • QUAZAR

    29 Mar 2026 – now89 recorded maps · 36 matches

  • current team
  • earlier team
  • a gap between bars is time with no recorded map

Ne1XXX has 89 recorded maps with QUAZAR in the CS2 era.

Teammates

QUAZAR's five in the newest recorded match, 26 September 2026, with each player's own recorded maps in the last 12 months.

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Method

About these figures

Window
The figures cover the 12 months to 26 Sep 2026; recent matches and team history cover the CS2 era. The windows are fixed.
Recorded maps
A recorded map is a completed CS2 map, played to a result on a competitive map in a match that was not a walkover, with a stats line for the player. A figure also needs its own inputs, so each figure counts only the recorded maps that have them, and none is shown from fewer than 10.
Bands
Exact percentiles and the weapon and hit-group figures are shown for players with at least 20 recorded maps at S- or A-tier events in the last 12 months. Ne1XXX has fewer, so each figure shows one of five bands: top 10%, top 25%, above the middle, around the middle or below the middle.
What these are
Records of what happened in recorded matches, not a judgement of ability. Every figure is our own count from match records; there is no player score on this page.

How the figures are worked out →Spotted a wrong figure? data@esportsodds.ggHow we handle player data →

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