glossary

"ADR in CS2: average damage per round, defined"

Jul 10, 2026

ADRaverage damage per round — is the total damage a player deals across a map, divided by the rounds played.

It is the cleanest measure of raw output in Counter-Strike, because it credits the damage that sets up a round even when someone else takes the kill. A player who reliably deals 70 damage and dies has still broken the opposing buy. Kill/death ratio hides that entirely.

Across professional match performances in our data, the median ADR sits near 73. A strong game is around 82; an elite one clears 92. Because ADR is a per-round rate rather than a total, it compares cleanly between a short map and a long overtime.

Its blind spot is context. ADR does not know whether the damage came in a won round or a lost one, nor whether the player survived. That is why it is read next to KAST and a composite rating.

For the full distribution across two seasons of professional play, see CS2 ADR explained.