Player · Counter-Strike 2

poiii CS2 stats

100 Thievessince 20 Feb 2026SwedenRiflerResults through 29 Oct 2026

poiii has played 152 recorded maps in the last 12 months, and averaged 79.8 damage per round and 1.09 kills per death.

Maps played
152
last 12 months
ADR
79.8
85th percentile
from 152 recorded maps
KAST
75.2%
89th percentile
from 151 recorded maps
K/D
1.09
77th percentile
from 152 recorded maps

Percentiles are among 1,107 players with at least 30 recorded maps at S-, A- or B-tier events, or 20 at S- or A-tier events, in the last 12 months. Each figure is compared only among those who have it, so its group can be a little smaller.

  • poiii
  • the middle (50th)
  • 0 at the left, 100 at the right
Maps

poiii CS2 stats by map

The seven Active Duty maps poiii has recorded maps on in the last 12 months. Each bar compares a map with poiii's own figure on all maps, not with other players.

ADR, KAST and K/D on each map

  • All maps152 maps
    ADR
    79.8
    KAST
    75.2%
    K/D
    1.09

    incl. 2 on Overpass, 2 on Train

  • Dust233 recorded maps
    ADR
    82.7
    +2.9
    KAST
    77.7%
    +2.5
    K/D
    1.27
    +0.18
  • Ancient31 recorded maps
    ADR
    87.6
    +7.8
    KAST
    76.5%
    +1.3
    K/D
    1.18
    +0.09
  • Nuke27 recorded maps
    ADR
    73.1
    −6.7
    KAST
    72.0%
    −3.2
    K/D
    0.93
    −0.16
  • Inferno22 recorded maps
    ADR
    67.6
    −12.2
    KAST
    75.5%
    +0.3
    K/D
    0.89
    −0.20
  • Mirage17 recorded maps
    ADR
    79.3
    −0.5
    KAST
    73.4%
    −1.8
    K/D
    1.09
    0.00
  • Anubis15 recorded maps
    ADR
    82.0
    +2.2
    KAST
    74.9%
    −0.3
    K/D
    1.07
    −0.02
  • Cache3 recorded maps · not enough maps
    ADR
    —
    KAST
    —
    K/D
    —

The small bar is the difference from poiii's all-maps figure in the top row: right of the line is above it, left is below. A dash means fewer than 10 maps carry that figure.

as of 29 Oct 2026 · 148 recorded maps on Active Duty mapsesportsodds.gg

On the maps with 10 or more recorded maps, poiii's damage per round runs from 67.6 on Inferno to 87.6 on Ancient, against 79.8 on all maps. Overpass and Train have left the Active Duty pool: their 4 recorded maps count in the all-maps row but are not shown on their own.

Playstyle

How poiii plays

Five round-level records from the last 12 months. The diamond is where each figure sits among 1,107 players; the dashed line is the middle.

  • Opening duels won

    Share of the round's first duels won

    50.7% · 61st percentilefrom 152 recorded maps

  • Multi-kill rounds

    Share of rounds with two or more kills

    18.4% · 88th percentilefrom 152 recorded maps

  • Clutches won

    Clutch rounds won, per recorded map

    0.23 · 24th percentilefrom 152 recorded maps

  • Trade kills

    Share of kills that were trades

    20.3% · 58th percentilefrom 152 recorded maps

  • Headshot kills

    Share of kills with a final shot to the head

    57.5% · 72nd percentilefrom 151 recorded maps

poiii's multi-kill round share sits at the 88th percentile and the clutch rate at the 24th. A percentile places one figure among other players' figures; it is not a score.
as of 29 Oct 2026 · 152 recorded mapsesportsodds.gg
View this chart as a table
How poiii plays, last 12 months
RecordpoiiiPercentileSample
Opening duels won50.7%61st percentilefrom 152 recorded maps
Multi-kill rounds18.4%88th percentilefrom 152 recorded maps
Clutches won0.2324th percentilefrom 152 recorded maps
Trade kills20.3%58th percentilefrom 152 recorded maps
Headshot kills57.5%72nd percentilefrom 151 recorded maps
Weapons

poiii weapons and hit groups

Shown for players with at least 20 recorded maps at S- or A-tier events in the last 12 months. Which weapons poiii's kills came from, and where damaging hits landed.

Kills by weapon

  1. AK-4742.5%1,019 kills
  2. M4A117.5%419 kills
  3. M4A412.6%302 kills
  4. Galil AR5.6%135 kills
  5. Glock-184.0%97 kills
  6. Dual Berettas3.4%81 kills
  7. USP-S3.2%76 kills
  8. MP92.9%69 kills
  9. Other weapons8.3%198 kills
The AK-47 accounts for 42.5% of poiii's 2,396 kills in 70 matches with weapon records, the M4A1 for 17.5%. Weapons outside the top eight are grouped as Other.
as of 29 Oct 2026 · 2,396 kills, last 12 monthsesportsodds.gg
View this chart as a table
poiii kills by weapon, last 12 months
WeaponShare of killsKills
AK-4742.5%1,019 kills
M4A117.5%419 kills
M4A412.6%302 kills
Galil AR5.6%135 kills
Glock-184.0%97 kills
Dual Berettas3.4%81 kills
USP-S3.2%76 kills
MP92.9%69 kills
Other weapons8.3%198 kills

Where damaging hits landed

  • Head20.1%1,847 hits
  • Chest37.9%3,483 hits
  • Stomach11.0%1,010 hits
  • Arms8.5%780 hits
  • Legs4.0%368 hits
  • Other18.4%1,692 hits
20.1% of poiii's damaging hits landed on the head and 37.9% on the chest. Headshot kills (57.5% of kills, above) count only the shot that finished each kill, so the two figures differ.
as of 29 Oct 2026 · 9,180 damaging hits, last 12 monthsesportsodds.gg
View this chart as a table
poiii damaging hits by body part, last 12 months
Body partShare of hitsHits
Head20.1%1,847 hits
Chest37.9%3,483 hits
Stomach11.0%1,010 hits
Arms8.5%780 hits
Legs4.0%368 hits
Other18.4%1,692 hits
Matches

poiii recent matches

The last 10 matches, newest first, with poiii's kills per death and damage per round in each. Scores are 100 Thieves first.

  • 2–0

    FiReSPORTS Last Chance 2026

    K/D 1.27 (38–30) · ADR 96.5

  • 2–0
    Arena Pro

    FiReSPORTS Last Chance 2026

    K/D 2.07 (31–15) · ADR 101.9

  • 1–2

    Stake Pulse Beat III

    K/D 1.05 (42–40) · ADR 74.3

  • 0–2
    MIBR

    Stake Pulse Beat III

    K/D 0.94 (29–31) · ADR 71.4

  • 2–0

    Stake Pulse Beat III

    K/D 1.43 (33–23) · ADR 94.3

  • 2–1

    Stake Pulse Beat III

    K/D 1.34 (47–35) · ADR 92.5

  • 2–0

    Stake Pulse Beat III

    K/D 1.82 (31–17) · ADR 90.5

  • 1–2

    Journey Autumn 2026

    K/D 1.02 (47–46) · ADR 92.0

  • 2–0
    Voca

    Journey Autumn 2026

    K/D 1.79 (43–24) · ADR 110.4

  • 0–1

    Journey Autumn 2026

    K/D 0.73 (11–15) · ADR 55.9

K/D is kills per death over the whole match, with kills–deaths beneath. ADR is damage per round.

100 Thieves won six of these 10 matches, and poiii had more kills than deaths in eight of them.

Teams

poiii team history

The teams poiii has played recorded matches for in the CS2 era, newest first. A run of fewer than three matches is left out unless it is the current one, so a stand-in appearance does not read as a move.

Teams in the CS2 era

  • 100 Thieves

    20 Feb 2026 – now136 recorded maps · 63 matches

  • Alliance

    7 Jul 2025 – 13 Dec 2025110 recorded maps · 46 matches

  • EYEBALLERS

    15 Jul 2024 – 26 Jun 2025126 recorded maps · 56 matches

  • Lilmix

    13 Jun 2024 – 15 Jun 202410 recorded maps · 4 matches

  • current team
  • earlier team
  • a gap between bars is time with no recorded map

poiii has 382 recorded maps in the CS2 era with the four teams listed, 136 of them with 100 Thieves.

Teammates

100 Thieves' five in the newest recorded match, 29 October 2026, with each player's own recorded maps in the last 12 months.

Are you this player?

If you are this player and want this page taken down, ask us. You do not need to give a reason. If the player is under 18, a parent or guardian, or their team or organisation, can ask instead.

Ask us to remove this page →
Method

About these figures

Window
The figures cover the 12 months to 29 Oct 2026; recent matches and team history cover the CS2 era. The windows are fixed.
Recorded maps
A recorded map is a completed CS2 map, played to a result on a competitive map in a match that was not a walkover, with a stats line for the player. A figure also needs its own inputs, so each figure counts only the recorded maps that have them, and none is shown from fewer than 10.
Percentiles
A percentile is the share of the 1,107 players with at least 30 recorded maps at S-, A- or B-tier events, or 20 at S- or A-tier events, in the last 12 months whose figure is lower than poiii's, so the 80th percentile means higher than 80% of them.
What these are
Records of what happened in recorded matches, not a judgement of ability. Every figure is our own count from match records; there is no player score on this page.

How the figures are worked out →Spotted a wrong figure? data@esportsodds.ggHow we handle player data →

Pull this CS2 data yourself

Rankings, results, maps and rosters over one REST API. Start free with a sandbox key: a fixed sample of past matches, no card. Then plans from $99/mo, 50,000 requests.