Player · Counter-Strike 2

Gizmy CS2 stats

100 Thievessince 22 Jul 2026United KingdomIGLResults through 3 Oct 2026

Gizmy has played 176 recorded maps in the last 12 months, and averaged 71.5 damage per round and 0.88 kills per death.

Maps played
176
last 12 months
ADR
71.5
33rd percentile
from 176 recorded maps
KAST
70.8%
21st percentile
from 176 recorded maps
K/D
0.88
13th percentile
from 176 recorded maps

Percentiles are among 1,082 players with at least 30 recorded maps at S-, A- or B-tier events, or 20 at S- or A-tier events, in the last 12 months. Each figure is compared only among those who have it, so its group can be a little smaller.

  • Gizmy
  • the middle (50th)
  • 0 at the left, 100 at the right
Maps

Gizmy CS2 stats by map

The seven Active Duty maps Gizmy has recorded maps on in the last 12 months. Each bar compares a map with Gizmy's own figure on all maps, not with other players.

ADR, KAST and K/D on each map

  • All maps176 maps
    ADR
    71.5
    KAST
    70.8%
    K/D
    0.88

    incl. 5 on Train, 4 on Overpass

  • Dust245 recorded maps
    ADR
    74.3
    +2.8
    KAST
    68.9%
    −1.9
    K/D
    0.90
    +0.02
  • Nuke39 recorded maps
    ADR
    75.7
    +4.2
    KAST
    71.1%
    +0.3
    K/D
    0.96
    +0.08
  • Mirage26 recorded maps
    ADR
    66.3
    −5.2
    KAST
    68.4%
    −2.4
    K/D
    0.82
    −0.06
  • Ancient22 recorded maps
    ADR
    70.8
    −0.7
    KAST
    72.2%
    +1.4
    K/D
    0.82
    −0.06
  • Anubis17 recorded maps
    ADR
    68.4
    −3.1
    KAST
    73.1%
    +2.3
    K/D
    0.82
    −0.06
  • Inferno16 recorded maps
    ADR
    74.7
    +3.2
    KAST
    74.5%
    +3.7
    K/D
    0.87
    −0.01
  • Cache2 recorded maps · not enough maps
    ADR
    —
    KAST
    —
    K/D
    —

The small bar is the difference from Gizmy's all-maps figure in the top row: right of the line is above it, left is below. A dash means fewer than 10 maps carry that figure.

as of 3 Oct 2026 · 167 recorded maps on Active Duty mapsesportsodds.gg

On the maps with 10 or more recorded maps, Gizmy's damage per round runs from 66.3 on Mirage to 75.7 on Nuke, against 71.5 on all maps. Train and Overpass have left the Active Duty pool: their 9 recorded maps count in the all-maps row but are not shown on their own.

Playstyle

How Gizmy plays

Five round-level records from the last 12 months. The diamond is where each figure sits among 1,082 players; the dashed line is the middle.

  • Opening duels won

    Share of the round's first duels won

    44.9% · 17th percentilefrom 176 recorded maps

  • Multi-kill rounds

    Share of rounds with two or more kills

    14.0% · 14th percentilefrom 176 recorded maps

  • Clutches won

    Clutch rounds won, per recorded map

    0.21 · 16th percentilefrom 176 recorded maps

  • Trade kills

    Share of kills that were trades

    18.3% · 26th percentilefrom 176 recorded maps

  • Headshot kills

    Share of kills with a final shot to the head

    55.3% · 58th percentilefrom 176 recorded maps

Gizmy's headshot share sits at the 58th percentile and the multi-kill round share at the 14th. A percentile places one figure among other players' figures; it is not a score.
as of 3 Oct 2026 · 176 recorded mapsesportsodds.gg
View this chart as a table
How Gizmy plays, last 12 months
RecordGizmyPercentileSample
Opening duels won44.9%17th percentilefrom 176 recorded maps
Multi-kill rounds14.0%14th percentilefrom 176 recorded maps
Clutches won0.2116th percentilefrom 176 recorded maps
Trade kills18.3%26th percentilefrom 176 recorded maps
Headshot kills55.3%58th percentilefrom 176 recorded maps
Weapons

Gizmy weapons and hit groups

Shown for players with at least 20 recorded maps at S- or A-tier events in the last 12 months. Which weapons Gizmy's kills came from, and where damaging hits landed.

Kills by weapon

  1. AK-4737.2%843 kills
  2. M4A417.2%389 kills
  3. M4A111.7%265 kills
  4. USP-S5.7%130 kills
  5. Glock-185.1%115 kills
  6. Galil AR5.0%113 kills
  7. MAC-104.7%106 kills
  8. MP94.5%102 kills
  9. Other weapons8.9%201 kills
The AK-47 accounts for 37.2% of Gizmy's 2,264 kills in 79 matches with weapon records, the M4A4 for 17.2%. Weapons outside the top eight are grouped as Other.
as of 3 Oct 2026 · 2,264 kills, last 12 monthsesportsodds.gg
View this chart as a table
Gizmy kills by weapon, last 12 months
WeaponShare of killsKills
AK-4737.2%843 kills
M4A417.2%389 kills
M4A111.7%265 kills
USP-S5.7%130 kills
Glock-185.1%115 kills
Galil AR5.0%113 kills
MAC-104.7%106 kills
MP94.5%102 kills
Other weapons8.9%201 kills

Where damaging hits landed

  • Head15.7%1,677 hits
  • Chest30.9%3,310 hits
  • Stomach10.8%1,158 hits
  • Arms7.3%782 hits
  • Legs4.4%468 hits
  • Other30.9%3,309 hits
15.7% of Gizmy's damaging hits landed on the head and 30.9% on the chest. Headshot kills (55.3% of kills, above) count only the shot that finished each kill, so the two figures differ.
as of 3 Oct 2026 · 10,704 damaging hits, last 12 monthsesportsodds.gg
View this chart as a table
Gizmy damaging hits by body part, last 12 months
Body partShare of hitsHits
Head15.7%1,677 hits
Chest30.9%3,310 hits
Stomach10.8%1,158 hits
Arms7.3%782 hits
Legs4.4%468 hits
Other30.9%3,309 hits
Matches

Gizmy recent matches

The last 10 matches, newest first, with Gizmy's kills per death and damage per round in each. Scores are 100 Thieves first.

  • 1–2

    Journey Autumn 2026

    K/D 0.39 (18–46) · ADR 52.2

  • 2–0
    Voca

    Journey Autumn 2026

    K/D 0.96 (25–26) · ADR 67.5

  • 0–1

    Journey Autumn 2026

    K/D 0.41 (7–17) · ADR 53.0

  • 1–0

    Journey Autumn 2026

    K/D 1.11 (20–18) · ADR 94.3

  • 1–0

    Journey Autumn 2026

    K/D 1.00 (9–9) · ADR 70.6

  • 1–0

    Journey Autumn 2026

    K/D 1.23 (16–13) · ADR 90.7

  • 1–0

    Journey Autumn 2026

    K/D 1.14 (8–7) · ADR 83.3

  • 1–2

    Stake Pulse Beat II

    K/D 0.72 (41–57) · ADR 68.0

  • 2–1

    Stake Pulse Beat II

    K/D 0.85 (39–46) · ADR 78.6

  • 2–0
    BBL

    Stake Pulse Beat II

    K/D 1.52 (38–25) · ADR 85.5

K/D is kills per death over the whole match, with kills–deaths beneath. ADR is damage per round.

100 Thieves won seven of these 10 matches, and Gizmy had more kills than deaths in four of them.

Teams

Gizmy team history

The teams Gizmy has played recorded matches for in the CS2 era, newest first. A run of fewer than three matches is left out unless it is the current one, so a stand-in appearance does not read as a move.

Teams in the CS2 era

  • 100 Thieves

    22 Jul 2026 – now62 recorded maps · 29 matches

  • Monte

    20 Jan 2025 – 14 Jun 2026375 recorded maps · 160 matches

  • Monte Gen

    29 Jul 2024 – 22 Oct 202468 recorded maps · 30 matches

  • Monte

    19 Feb 2024 – 7 May 202454 recorded maps · 24 matches

  • The Prodigies

    5 Oct 2023 – 31 Oct 202316 recorded maps · 7 matches

  • current team
  • earlier team
  • a gap between bars is time with no recorded map

Gizmy has 575 recorded maps in the CS2 era with the five teams listed, 375 of them with Monte.

Teammates

100 Thieves' five in the newest recorded match, 3 October 2026, with each player's own recorded maps in the last 12 months.

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Method

About these figures

Window
The figures cover the 12 months to 3 Oct 2026; recent matches and team history cover the CS2 era. The windows are fixed.
Recorded maps
A recorded map is a completed CS2 map, played to a result on a competitive map in a match that was not a walkover, with a stats line for the player. A figure also needs its own inputs, so each figure counts only the recorded maps that have them, and none is shown from fewer than 10.
Percentiles
A percentile is the share of the 1,082 players with at least 30 recorded maps at S-, A- or B-tier events, or 20 at S- or A-tier events, in the last 12 months whose figure is lower than Gizmy's, so the 80th percentile means higher than 80% of them.
What these are
Records of what happened in recorded matches, not a judgement of ability. Every figure is our own count from match records; there is no player score on this page.

How the figures are worked out →Spotted a wrong figure? data@esportsodds.ggHow we handle player data →

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