Player · Counter-Strike 2

bodyy CS2 stats

OGsince 24 Mar 2026FranceRiflerResults through 8 Oct 2026

bodyy has played 149 recorded maps in the last 12 months, and averaged 76.6 damage per round and 0.96 kills per death.

Maps played
149
last 12 months
ADR
76.6
70th percentile
from 149 recorded maps
KAST
71.1%
25th percentile
from 149 recorded maps
K/D
0.96
35th percentile
from 149 recorded maps

Percentiles are among 1,082 players with at least 30 recorded maps at S-, A- or B-tier events, or 20 at S- or A-tier events, in the last 12 months. Each figure is compared only among those who have it, so its group can be a little smaller.

  • bodyy
  • the middle (50th)
  • 0 at the left, 100 at the right
Maps

bodyy CS2 stats by map

The seven Active Duty maps bodyy has recorded maps on in the last 12 months. Each bar compares a map with bodyy's own figure on all maps, not with other players.

ADR, KAST and K/D on each map

  • All maps149 maps
    ADR
    76.6
    KAST
    71.1%
    K/D
    0.96

    incl. 11 on Overpass, 8 on Train

  • Dust233 recorded maps
    ADR
    82.2
    +5.6
    KAST
    71.1%
    0.0
    K/D
    1.05
    +0.09
  • Inferno31 recorded maps
    ADR
    75.9
    −0.7
    KAST
    73.7%
    +2.6
    K/D
    0.89
    −0.07
  • Nuke28 recorded maps
    ADR
    79.1
    +2.5
    KAST
    72.1%
    +1.0
    K/D
    1.02
    +0.06
  • Ancient18 recorded maps
    ADR
    75.4
    −1.2
    KAST
    70.0%
    −1.1
    K/D
    0.91
    −0.05
  • Mirage11 recorded maps
    ADR
    65.8
    −10.8
    KAST
    67.2%
    −3.9
    K/D
    0.90
    −0.06
  • Cache5 recorded maps · not enough maps
    ADR
    —
    KAST
    —
    K/D
    —
  • Anubis4 recorded maps · not enough maps
    ADR
    —
    KAST
    —
    K/D
    —

The small bar is the difference from bodyy's all-maps figure in the top row: right of the line is above it, left is below. A dash means fewer than 10 maps carry that figure.

as of 8 Oct 2026 · 130 recorded maps on Active Duty mapsesportsodds.gg

On the maps with 10 or more recorded maps, bodyy's damage per round runs from 65.8 on Mirage to 82.2 on Dust2, against 76.6 on all maps. Overpass and Train have left the Active Duty pool: their 19 recorded maps count in the all-maps row but are not shown on their own.

Playstyle

How bodyy plays

Five round-level records from the last 12 months. The diamond is where each figure sits among 1,082 players; the dashed line is the middle.

  • Opening duels won

    Share of the round's first duels won

    48.9% · 45th percentilefrom 149 recorded maps

  • Multi-kill rounds

    Share of rounds with two or more kills

    16.1% · 46th percentilefrom 149 recorded maps

  • Clutches won

    Clutch rounds won, per recorded map

    0.17 · 5th percentilefrom 149 recorded maps

  • Trade kills

    Share of kills that were trades

    17.4% · 13th percentilefrom 149 recorded maps

  • Headshot kills

    Share of kills with a final shot to the head

    60.1% · 85th percentilefrom 149 recorded maps

bodyy's headshot share sits at the 85th percentile and the clutch rate at the 5th. A percentile places one figure among other players' figures; it is not a score.
as of 8 Oct 2026 · 149 recorded mapsesportsodds.gg
View this chart as a table
How bodyy plays, last 12 months
RecordbodyyPercentileSample
Opening duels won48.9%45th percentilefrom 149 recorded maps
Multi-kill rounds16.1%46th percentilefrom 149 recorded maps
Clutches won0.175th percentilefrom 149 recorded maps
Trade kills17.4%13th percentilefrom 149 recorded maps
Headshot kills60.1%85th percentilefrom 149 recorded maps
Weapons

bodyy weapons and hit groups

Shown for players with at least 20 recorded maps at S- or A-tier events in the last 12 months. Which weapons bodyy's kills came from, and where damaging hits landed.

Kills by weapon

  1. AK-4737.2%780 kills
  2. M4A121.5%451 kills
  3. M4A49.5%199 kills
  4. Glock-185.6%117 kills
  5. Galil AR5.5%115 kills
  6. P20005.1%106 kills
  7. MP93.1%64 kills
  8. MAC-102.7%57 kills
  9. Other weapons9.8%205 kills
The AK-47 accounts for 37.2% of bodyy's 2,094 kills in 69 matches with weapon records, the M4A1 for 21.5%. Weapons outside the top eight are grouped as Other.
as of 8 Oct 2026 · 2,094 kills, last 12 monthsesportsodds.gg
View this chart as a table
bodyy kills by weapon, last 12 months
WeaponShare of killsKills
AK-4737.2%780 kills
M4A121.5%451 kills
M4A49.5%199 kills
Glock-185.6%117 kills
Galil AR5.5%115 kills
P20005.1%106 kills
MP93.1%64 kills
MAC-102.7%57 kills
Other weapons9.8%205 kills

Where damaging hits landed

  • Head19.3%1,637 hits
  • Chest37.4%3,166 hits
  • Stomach8.8%744 hits
  • Arms8.2%691 hits
  • Legs3.6%307 hits
  • Other22.6%1,916 hits
19.3% of bodyy's damaging hits landed on the head and 37.4% on the chest. Headshot kills (60.1% of kills, above) count only the shot that finished each kill, so the two figures differ.
as of 8 Oct 2026 · 8,461 damaging hits, last 12 monthsesportsodds.gg
View this chart as a table
bodyy damaging hits by body part, last 12 months
Body partShare of hitsHits
Head19.3%1,637 hits
Chest37.4%3,166 hits
Stomach8.8%744 hits
Arms8.2%691 hits
Legs3.6%307 hits
Other22.6%1,916 hits
Matches

bodyy recent matches

The last 10 matches, newest first, with bodyy's kills per death and damage per round in each. Scores are OG first.

  • 0–2

    Roman Imperium Cup IX

    K/D 0.98 (49–50) · ADR 86.4

  • 1–0

    Roman Imperium Cup IX

    K/D 1.17 (14–12) · ADR 66.8

  • 1–0

    Roman Imperium Cup IX

    K/D 1.83 (22–12) · ADR 102.2

  • 0–1

    Roman Imperium Cup IX

    K/D 0.36 (5–14) · ADR 45.7

  • 1–0

    Roman Imperium Cup IX

    K/D 2.29 (16–7) · ADR 105.6

  • 0–1
    PURE

    Roman Imperium Cup IX

    K/D 0.80 (12–15) · ADR 61.7

  • 1–2

    Logitech G Play Connect 2026: Closed Qualifier

    K/D 0.75 (40–53) · ADR 70.3

  • 2–0
    LP

    Logitech G Connect 2026: Closed Qualifier

    K/D 1.08 (26–24) · ADR 73.9

  • 2–1

    Logitech G Play Connect 2026: Closed Qualifier

    K/D 0.86 (37–43) · ADR 75.9

  • 0–2

    CCT Europe 2026 Series 7

    K/D 1.00 (31–31) · ADR 80.5

K/D is kills per death over the whole match, with kills–deaths beneath. ADR is damage per round.

OG won five of these 10 matches, and bodyy had more kills than deaths in four of them.

Teams

bodyy team history

The teams bodyy has played recorded matches for in the CS2 era, newest first. A run of fewer than three matches is left out unless it is the current one, so a stand-in appearance does not read as a move.

Teams in the CS2 era

  • OG

    24 Mar 2026 – now80 recorded maps · 37 matches

  • 3DMAX

    10 Feb 2025 – 16 Feb 2026212 recorded maps · 95 matches

  • fnatic

    29 Nov 2023 – 1 Dec 2024204 recorded maps · 103 matches

  • Into the Breach

    12 Nov 2023 – 18 Nov 202322 recorded maps · 11 matches

  • Falcons

    5 Oct 2023 – 27 Oct 202328 recorded maps · 11 matches

  • current team
  • earlier team
  • a gap between bars is time with no recorded map

bodyy has 546 recorded maps in the CS2 era with the five teams listed, 212 of them with 3DMAX.

Teammates

OG's five in the newest recorded match, 8 October 2026, with each player's own recorded maps in the last 12 months.

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Method

About these figures

Window
The figures cover the 12 months to 8 Oct 2026; recent matches and team history cover the CS2 era. The windows are fixed.
Recorded maps
A recorded map is a completed CS2 map, played to a result on a competitive map in a match that was not a walkover, with a stats line for the player. A figure also needs its own inputs, so each figure counts only the recorded maps that have them, and none is shown from fewer than 10.
Percentiles
A percentile is the share of the 1,082 players with at least 30 recorded maps at S-, A- or B-tier events, or 20 at S- or A-tier events, in the last 12 months whose figure is lower than bodyy's, so the 80th percentile means higher than 80% of them.
What these are
Records of what happened in recorded matches, not a judgement of ability. Every figure is our own count from match records; there is no player score on this page.

How the figures are worked out →Spotted a wrong figure? data@esportsodds.ggHow we handle player data →

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