remix CS2 stats
UNO MILLEsince 22 Feb 2026BrazilAWPResults through 4 Sep 2026
remix has played 119 recorded maps in the last 12 months, and averaged 65.6 damage per round and 1.07 kills per death.
- Maps played
- 119
- last 12 months
- ADR
- 65.6
- below the middle
- from 119 recorded maps
- KAST
- 72.5%
- around the middle
- from 117 recorded maps
- K/D
- 1.07
- above the middle
- from 119 recorded maps
Bands are among 1,082 players with at least 30 recorded maps at S-, A- or B-tier events, or 20 at S- or A-tier events, in the last 12 months. remix has fewer than 20 recorded maps at S- or A-tier events in that time, so each figure shows a band, not an exact percentile. Each figure is compared only among those who have it, so its group can be a little smaller.
filled box: the band the figure falls in
left to right: below the middle · around the middle · above the middle · top 25% · top 10%
remix CS2 stats by map
The seven Active Duty maps remix has recorded maps on in the last 12 months. Each bar compares a map with remix's own figure on all maps, not with other players.
ADR, KAST and K/D on each map
- All maps119 maps
- ADR
- 65.6
- KAST
- 72.5%
- K/D
- 1.07
incl. 13 on Overpass, 1 on Train
- Dust231 recorded maps
- ADR
- 65.3
- −0.3
- KAST
- 71.0%
- −1.5
- K/D
- 1.03
- −0.04
- Inferno20 recorded maps
- ADR
- 61.6
- −4.0
- KAST
- 73.6%
- +1.1
- K/D
- 0.96
- −0.11
- Nuke16 recorded maps
- ADR
- 70.0
- +4.4
- KAST
- 74.9%
- +2.4
- K/D
- 1.18
- +0.11
- Mirage12 recorded maps
- ADR
- 66.1
- +0.5
- KAST
- 72.8%
- +0.3
- K/D
- 1.00
- −0.07
- Ancient11 recorded maps
- ADR
- 69.6
- +4.0
- KAST
- 72.0%
- −0.5
- K/D
- 1.21
- +0.14
- Anubis10 recorded maps
- ADR
- 65.4
- −0.2
- KAST
- 75.2%
- +2.7
- K/D
- 1.15
- +0.08
- Cache5 recorded maps · not enough maps
- ADR
- —
- KAST
- —
- K/D
- —
The small bar is the difference from remix's all-maps figure in the top row: right of the line is above it, left is below. A dash means fewer than 10 maps carry that figure.
On the maps with 10 or more recorded maps, remix's damage per round runs from 61.6 on Inferno to 70.0 on Nuke, against 65.6 on all maps. Overpass and Train have left the Active Duty pool: their 14 recorded maps count in the all-maps row but are not shown on their own.
How remix plays
Five round-level records from the last 12 months. The filled box is the band each figure falls in among 1,082 players.
Opening duels won
Share of the round's first duels won
57.3% · top 25%from 118 recorded maps
Multi-kill rounds
Share of rounds with two or more kills
15.9% · below the middlefrom 119 recorded maps
Clutches won
Clutch rounds won, per recorded map
0.40 · top 10%from 119 recorded maps
Trade kills
Share of kills that were trades
18.2% · below the middlefrom 119 recorded maps
Headshot kills
Share of kills with a final shot to the head
30.5% · below the middlefrom 119 recorded maps
View this chart as a table
| Record | remix | Band | Sample |
|---|---|---|---|
| Opening duels won | 57.3% | top 25% | from 118 recorded maps |
| Multi-kill rounds | 15.9% | below the middle | from 119 recorded maps |
| Clutches won | 0.40 | top 10% | from 119 recorded maps |
| Trade kills | 18.2% | below the middle | from 119 recorded maps |
| Headshot kills | 30.5% | below the middle | from 119 recorded maps |
remix recent matches
The last 10 matches, newest first, with remix's kills per death and damage per round in each. Scores are UNO MILLE first.
- 0–2
CCT South America 2026 Series 5
K/D 1.00 (25–25) · ADR 64.2
- 0–2
CCT South America 2026 Challengers 2
K/D 1.14 (32–28) · ADR 62.0
- 1–2
BetBoom Storm 4
K/D 0.67 (26–39) · ADR 56.2
- 2–1
BetBoom Storm 4
K/D 1.43 (70–49) · ADR 75.4
- 1–2
BetBoom Storm 4
K/D 1.03 (37–36) · ADR 65.4
- 0–2
CCT South America 2026 Series 4
K/D 1.04 (27–26) · ADR 71.4
- 2–0GameHunters
CCT South America 2026 Series 4
K/D 1.14 (32–28) · ADR 59.5
- 0–2Fake do Biru
Thunderpick World Championship 2026: South American Series 2
K/D 1.11 (39–35) · ADR 79.8
- 2–0
Thunderpick World Championship 2026: South American Series 2
K/D 1.80 (36–20) · ADR 77.1
- 1–2
Thunderpick World Championship 2026: South American Series 2
K/D 0.74 (31–42) · ADR 64.6
K/D is kills per death over the whole match, with kills–deaths beneath. ADR is damage per round.
UNO MILLE won three of these 10 matches, and remix had more kills than deaths in seven of them.
remix team history
The teams remix has played recorded matches for in the CS2 era, newest first. A run of fewer than three matches is left out unless it is the current one, so a stand-in appearance does not read as a move.
Teams in the CS2 era
- UNO MILLE
22 Feb 2026 – now108 recorded maps · 47 matches
- Tropa do KinGui
7 Oct 2025 – 26 Oct 202512 recorded maps · 6 matches
- UNO MILLE
15 Jan 2025 – 8 Apr 202542 recorded maps · 25 matches
- Vikings KR
6 May 2024 – 27 Nov 202464 recorded maps · 29 matches
- Flamengo
21 Oct 2023 – 22 Jan 202418 recorded maps · 11 matches
- current team
- earlier team
- a gap between bars is time with no recorded map
remix has 244 recorded maps in the CS2 era with the five teams listed, 108 of them with UNO MILLE.
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Ask us to remove this page →About these figures
- Window
- The figures cover the 12 months to 4 Sep 2026; recent matches and team history cover the CS2 era. The windows are fixed.
- Recorded maps
- A recorded map is a completed CS2 map, played to a result on a competitive map in a match that was not a walkover, with a stats line for the player. A figure also needs its own inputs, so each figure counts only the recorded maps that have them, and none is shown from fewer than 10.
- Bands
- Exact percentiles and the weapon and hit-group figures are shown for players with at least 20 recorded maps at S- or A-tier events in the last 12 months. remix has fewer, so each figure shows one of five bands: top 10%, top 25%, above the middle, around the middle or below the middle.
- What these are
- Records of what happened in recorded matches, not a judgement of ability. Every figure is our own count from match records; there is no player score on this page.
How the figures are worked out →Spotted a wrong figure? data@esportsodds.ggHow we handle player data →
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