Player · Counter-Strike 2

R4DYX CS2 stats

Sangalsince 7 Aug 2026TurkeyAWPResults through 10 Oct 2026

R4DYX has played 124 recorded maps in the last 12 months, and averaged 70.0 damage per round and 1.07 kills per death.

Maps played
124
last 12 months
ADR
70.0
below the middle
from 124 recorded maps
KAST
71.7%
below the middle
from 124 recorded maps
K/D
1.07
above the middle
from 124 recorded maps

Bands are among 1,082 players with at least 30 recorded maps at S-, A- or B-tier events, or 20 at S- or A-tier events, in the last 12 months. R4DYX has fewer than 20 recorded maps at S- or A-tier events in that time, so each figure shows a band, not an exact percentile. Each figure is compared only among those who have it, so its group can be a little smaller.

filled box: the band the figure falls in

left to right: below the middle · around the middle · above the middle · top 25% · top 10%

Maps

R4DYX CS2 stats by map

The seven Active Duty maps R4DYX has recorded maps on in the last 12 months. Each bar compares a map with R4DYX's own figure on all maps, not with other players.

ADR, KAST and K/D on each map

  • All maps124 maps
    ADR
    70.0
    KAST
    71.7%
    K/D
    1.07

    incl. 5 on Overpass

  • Nuke32 recorded maps
    ADR
    75.4
    +5.4
    KAST
    73.1%
    +1.4
    K/D
    1.24
    +0.17
  • Mirage25 recorded maps
    ADR
    71.1
    +1.1
    KAST
    72.0%
    +0.3
    K/D
    1.08
    +0.01
  • Dust217 recorded maps
    ADR
    70.1
    +0.1
    KAST
    70.3%
    −1.4
    K/D
    0.92
    −0.15
  • Ancient16 recorded maps
    ADR
    65.9
    −4.1
    KAST
    70.2%
    −1.5
    K/D
    0.91
    −0.16
  • Anubis14 recorded maps
    ADR
    68.1
    −1.9
    KAST
    75.1%
    +3.4
    K/D
    1.11
    +0.04
  • Cache13 recorded maps
    ADR
    67.9
    −2.1
    KAST
    73.2%
    +1.5
    K/D
    1.04
    −0.03
  • Inferno2 recorded maps · not enough maps
    ADR
    —
    KAST
    —
    K/D
    —

The small bar is the difference from R4DYX's all-maps figure in the top row: right of the line is above it, left is below. A dash means fewer than 10 maps carry that figure.

as of 10 Oct 2026 · 119 recorded maps on Active Duty mapsesportsodds.gg

On the maps with 10 or more recorded maps, R4DYX's damage per round runs from 65.9 on Ancient to 75.4 on Nuke, against 70.0 on all maps. Overpass has left the Active Duty pool: its 5 recorded maps count in the all-maps row but are not shown on its own.

Playstyle

How R4DYX plays

Five round-level records from the last 12 months. The filled box is the band each figure falls in among 1,082 players.

  • Opening duels won

    Share of the round's first duels won

    60.7% · top 10%from 123 recorded maps

  • Multi-kill rounds

    Share of rounds with two or more kills

    15.4% · below the middlefrom 124 recorded maps

  • Clutches won

    Clutch rounds won, per recorded map

    0.30 · above the middlefrom 124 recorded maps

  • Trade kills

    Share of kills that were trades

    19.5% · around the middlefrom 124 recorded maps

  • Headshot kills

    Share of kills with a final shot to the head

    38.0% · below the middlefrom 124 recorded maps

Each band places one figure among other players' figures; it is not a score.
as of 10 Oct 2026 · 124 recorded mapsesportsodds.gg
View this chart as a table
How R4DYX plays, last 12 months
RecordR4DYXBandSample
Opening duels won60.7%top 10%from 123 recorded maps
Multi-kill rounds15.4%below the middlefrom 124 recorded maps
Clutches won0.30above the middlefrom 124 recorded maps
Trade kills19.5%around the middlefrom 124 recorded maps
Headshot kills38.0%below the middlefrom 124 recorded maps
Matches

R4DYX recent matches

The last 10 matches, newest first, with R4DYX's kills per death and damage per round in each. Scores are Sangal first.

  • 1–2

    Roman Imperium Cup IX

    K/D 0.74 (23–31) · ADR 59.2

  • 2–1
    PURE

    Roman Imperium Cup IX

    K/D 1.17 (34–29) · ADR 62.8

  • 2–1

    Roman Imperium Cup IX

    K/D 0.83 (34–41) · ADR 53.3

  • 2–0
    EAC

    Roman Imperium Cup IX

    K/D 1.22 (22–18) · ADR 67.9

  • 1–2
    FaZe

    Roman Imperium Cup IX

    K/D 1.20 (59–49) · ADR 84.8

  • 2–0
    OG

    Roman Imperium Cup IX

    K/D 0.95 (39–41) · ADR 65.8

  • 0–1

    Roman Imperium Cup IX

    K/D 0.83 (10–12) · ADR 60.0

  • 1–0
    SAW

    Roman Imperium Cup IX

    K/D 0.83 (10–12) · ADR 58.1

  • 1–0
    RBLS

    Roman Imperium Cup IX

    K/D 1.63 (13–8) · ADR 56.6

  • 1–0

    Roman Imperium Cup IX

    K/D 1.29 (9–7) · ADR 61.0

K/D is kills per death over the whole match, with kills–deaths beneath. ADR is damage per round.

Sangal won seven of these 10 matches, and R4DYX had more kills than deaths in five of them.

Teams

R4DYX team history

The teams R4DYX has played recorded matches for in the CS2 era, newest first. A run of fewer than three matches is left out unless it is the current one, so a stand-in appearance does not read as a move.

Teams in the CS2 era

  • Sangal

    7 Aug 2026 – now60 recorded maps · 33 matches

  • Banger Gang

    1 Jun 2026 – 8 Jun 20268 recorded maps · 3 matches

  • Sangal

    17 Jan 2026 – 23 Mar 202656 recorded maps · 25 matches

  • current team
  • earlier team
  • a gap between bars is time with no recorded map

R4DYX has 124 recorded maps in the CS2 era with the three teams listed, 60 of them with Sangal.

Teammates

Sangal's five in the newest recorded match, 10 October 2026, with each player's own recorded maps in the last 12 months.

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Method

About these figures

Window
The figures cover the 12 months to 10 Oct 2026; recent matches and team history cover the CS2 era. The windows are fixed.
Recorded maps
A recorded map is a completed CS2 map, played to a result on a competitive map in a match that was not a walkover, with a stats line for the player. A figure also needs its own inputs, so each figure counts only the recorded maps that have them, and none is shown from fewer than 10.
Bands
Exact percentiles and the weapon and hit-group figures are shown for players with at least 20 recorded maps at S- or A-tier events in the last 12 months. R4DYX has fewer, so each figure shows one of five bands: top 10%, top 25%, above the middle, around the middle or below the middle.
What these are
Records of what happened in recorded matches, not a judgement of ability. Every figure is our own count from match records; there is no player score on this page.

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