Mercury CS2 stats
TYLOOsince 6 Oct 2023ChinaIGLResults through 29 Oct 2026
Mercury has played 123 recorded maps in the last 12 months, and averaged 70.3 damage per round and 0.94 kills per death.
- Maps played
- 123
- last 12 months
- ADR
- 70.3
- 25th percentile
- from 123 recorded maps
- KAST
- 73.8%
- 70th percentile
- from 123 recorded maps
- K/D
- 0.94
- 28th percentile
- from 123 recorded maps
Percentiles are among 1,107 players with at least 30 recorded maps at S-, A- or B-tier events, or 20 at S- or A-tier events, in the last 12 months. Each figure is compared only among those who have it, so its group can be a little smaller.
- Mercury
- the middle (50th)
- 0 at the left, 100 at the right
Mercury CS2 stats by map
The six Active Duty maps Mercury has recorded maps on in the last 12 months. Each bar compares a map with Mercury's own figure on all maps, not with other players.
ADR, KAST and K/D on each map
- All maps123 maps
- ADR
- 70.3
- KAST
- 73.8%
- K/D
- 0.94
incl. 12 on Overpass, 2 on Train
- Mirage29 recorded maps
- ADR
- 71.6
- +1.3
- KAST
- 75.6%
- +1.8
- K/D
- 0.96
- +0.02
- Inferno28 recorded maps
- ADR
- 65.1
- −5.2
- KAST
- 76.0%
- +2.2
- K/D
- 0.97
- +0.03
- Ancient21 recorded maps
- ADR
- 75.5
- +5.2
- KAST
- 72.6%
- −1.2
- K/D
- 0.95
- +0.01
- Nuke21 recorded maps
- ADR
- 77.1
- +6.8
- KAST
- 73.8%
- 0.0
- K/D
- 1.02
- +0.08
- Anubis8 recorded maps · not enough maps
- ADR
- —
- KAST
- —
- K/D
- —
- Cache2 recorded maps · not enough maps
- ADR
- —
- KAST
- —
- K/D
- —
The small bar is the difference from Mercury's all-maps figure in the top row: right of the line is above it, left is below. A dash means fewer than 10 maps carry that figure.
On the maps with 10 or more recorded maps, Mercury's damage per round runs from 65.1 on Inferno to 77.1 on Nuke, against 70.3 on all maps. Overpass and Train have left the Active Duty pool: their 14 recorded maps count in the all-maps row but are not shown on their own.
How Mercury plays
Five round-level records from the last 12 months. The diamond is where each figure sits among 1,107 players; the dashed line is the middle.
Opening duels won
Share of the round's first duels won
50.3% · 58th percentilefrom 123 recorded maps
Multi-kill rounds
Share of rounds with two or more kills
14.8% · 24th percentilefrom 123 recorded maps
Clutches won
Clutch rounds won, per recorded map
0.24 · 29th percentilefrom 123 recorded maps
Trade kills
Share of kills that were trades
19.7% · 49th percentilefrom 123 recorded maps
Headshot kills
Share of kills with a final shot to the head
57.1% · 69th percentilefrom 123 recorded maps
View this chart as a table
| Record | Mercury | Percentile | Sample |
|---|---|---|---|
| Opening duels won | 50.3% | 58th percentile | from 123 recorded maps |
| Multi-kill rounds | 14.8% | 24th percentile | from 123 recorded maps |
| Clutches won | 0.24 | 29th percentile | from 123 recorded maps |
| Trade kills | 19.7% | 49th percentile | from 123 recorded maps |
| Headshot kills | 57.1% | 69th percentile | from 123 recorded maps |
Mercury weapons and hit groups
Shown for players with at least 20 recorded maps at S- or A-tier events in the last 12 months. Which weapons Mercury's kills came from, and where damaging hits landed.
Kills by weapon
- AK-4735.4%564 kills
- M4A128.4%452 kills
- Galil AR6.9%110 kills
- Glock-184.6%73 kills
- M4A44.1%66 kills
- USP-S4.0%64 kills
- MP93.4%54 kills
- Dual Berettas2.9%46 kills
- Other weapons10.4%165 kills
View this chart as a table
| Weapon | Share of kills | Kills |
|---|---|---|
| AK-47 | 35.4% | 564 kills |
| M4A1 | 28.4% | 452 kills |
| Galil AR | 6.9% | 110 kills |
| Glock-18 | 4.6% | 73 kills |
| M4A4 | 4.1% | 66 kills |
| USP-S | 4.0% | 64 kills |
| MP9 | 3.4% | 54 kills |
| Dual Berettas | 2.9% | 46 kills |
| Other weapons | 10.4% | 165 kills |
Where damaging hits landed
- Head17.7%1,249 hits
- Chest36.6%2,591 hits
- Stomach9.7%689 hits
- Arms8.4%591 hits
- Legs3.2%226 hits
- Other24.4%1,730 hits
View this chart as a table
| Body part | Share of hits | Hits |
|---|---|---|
| Head | 17.7% | 1,249 hits |
| Chest | 36.6% | 2,591 hits |
| Stomach | 9.7% | 689 hits |
| Arms | 8.4% | 591 hits |
| Legs | 3.2% | 226 hits |
| Other | 24.4% | 1,730 hits |
Mercury recent matches
The last 10 matches, newest first, with Mercury's kills per death and damage per round in each. Scores are TYLOO first.
- 2–0
Circuito Retake Season 13
K/D 1.35 (23–17) · ADR 70.2
- 1–2
Circuito Retake Season 13
K/D 0.83 (38–46) · ADR 60.7
- 0–2
PGL Masters Bucharest 2026
K/D 0.42 (11–26) · ADR 46.1
- 2–1
PGL Masters Bucharest 2026
K/D 1.03 (40–39) · ADR 74.1
- 0–2
PGL Masters Bucharest 2026
K/D 0.54 (15–28) · ADR 48.5
- 0–2
PGL Masters Bucharest 2026
K/D 0.72 (21–29) · ADR 62.9
- 1–2
ESL Pro League Season 24
K/D 0.68 (32–47) · ADR 51.6
- 0–2
ESL Pro League Season 24
K/D 0.50 (14–28) · ADR 52.8
- 0–2
ESL Pro League Season 24
K/D 0.46 (16–35) · ADR 48.1
- 0–2
FISSURE Playground 3
K/D 0.88 (29–33) · ADR 64.9
K/D is kills per death over the whole match, with kills–deaths beneath. ADR is damage per round.
TYLOO won two of these 10 matches, and Mercury had more kills than deaths in two of them.
Mercury team history
The teams Mercury has played recorded matches for in the CS2 era, newest first. A run of fewer than three matches is left out unless it is the current one, so a stand-in appearance does not read as a move.
Teams in the CS2 era
- TYLOO
6 Oct 2023 – now335 recorded maps · 169 matches
- current team
- earlier team
- a gap between bars is time with no recorded map
Mercury has 335 recorded maps with TYLOO in the CS2 era.
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Ask us to remove this page →About these figures
- Window
- The figures cover the 12 months to 29 Oct 2026; recent matches and team history cover the CS2 era. The windows are fixed.
- Recorded maps
- A recorded map is a completed CS2 map, played to a result on a competitive map in a match that was not a walkover, with a stats line for the player. A figure also needs its own inputs, so each figure counts only the recorded maps that have them, and none is shown from fewer than 10.
- Percentiles
- A percentile is the share of the 1,107 players with at least 30 recorded maps at S-, A- or B-tier events, or 20 at S- or A-tier events, in the last 12 months whose figure is lower than Mercury's, so the 80th percentile means higher than 80% of them.
- What these are
- Records of what happened in recorded matches, not a judgement of ability. Every figure is our own count from match records; there is no player score on this page.
How the figures are worked out →Spotted a wrong figure? data@esportsodds.ggHow we handle player data →
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