Player · Counter-Strike 2

Mercury CS2 stats

TYLOOsince 6 Oct 2023ChinaIGLResults through 29 Oct 2026

Mercury has played 123 recorded maps in the last 12 months, and averaged 70.3 damage per round and 0.94 kills per death.

Maps played
123
last 12 months
ADR
70.3
25th percentile
from 123 recorded maps
KAST
73.8%
70th percentile
from 123 recorded maps
K/D
0.94
28th percentile
from 123 recorded maps

Percentiles are among 1,107 players with at least 30 recorded maps at S-, A- or B-tier events, or 20 at S- or A-tier events, in the last 12 months. Each figure is compared only among those who have it, so its group can be a little smaller.

  • Mercury
  • the middle (50th)
  • 0 at the left, 100 at the right
Maps

Mercury CS2 stats by map

The six Active Duty maps Mercury has recorded maps on in the last 12 months. Each bar compares a map with Mercury's own figure on all maps, not with other players.

ADR, KAST and K/D on each map

  • All maps123 maps
    ADR
    70.3
    KAST
    73.8%
    K/D
    0.94

    incl. 12 on Overpass, 2 on Train

  • Mirage29 recorded maps
    ADR
    71.6
    +1.3
    KAST
    75.6%
    +1.8
    K/D
    0.96
    +0.02
  • Inferno28 recorded maps
    ADR
    65.1
    −5.2
    KAST
    76.0%
    +2.2
    K/D
    0.97
    +0.03
  • Ancient21 recorded maps
    ADR
    75.5
    +5.2
    KAST
    72.6%
    −1.2
    K/D
    0.95
    +0.01
  • Nuke21 recorded maps
    ADR
    77.1
    +6.8
    KAST
    73.8%
    0.0
    K/D
    1.02
    +0.08
  • Anubis8 recorded maps · not enough maps
    ADR
    —
    KAST
    —
    K/D
    —
  • Cache2 recorded maps · not enough maps
    ADR
    —
    KAST
    —
    K/D
    —

The small bar is the difference from Mercury's all-maps figure in the top row: right of the line is above it, left is below. A dash means fewer than 10 maps carry that figure.

as of 29 Oct 2026 · 109 recorded maps on Active Duty mapsesportsodds.gg

On the maps with 10 or more recorded maps, Mercury's damage per round runs from 65.1 on Inferno to 77.1 on Nuke, against 70.3 on all maps. Overpass and Train have left the Active Duty pool: their 14 recorded maps count in the all-maps row but are not shown on their own.

Playstyle

How Mercury plays

Five round-level records from the last 12 months. The diamond is where each figure sits among 1,107 players; the dashed line is the middle.

  • Opening duels won

    Share of the round's first duels won

    50.3% · 58th percentilefrom 123 recorded maps

  • Multi-kill rounds

    Share of rounds with two or more kills

    14.8% · 24th percentilefrom 123 recorded maps

  • Clutches won

    Clutch rounds won, per recorded map

    0.24 · 29th percentilefrom 123 recorded maps

  • Trade kills

    Share of kills that were trades

    19.7% · 49th percentilefrom 123 recorded maps

  • Headshot kills

    Share of kills with a final shot to the head

    57.1% · 69th percentilefrom 123 recorded maps

Mercury's headshot share sits at the 69th percentile and the multi-kill round share at the 24th. A percentile places one figure among other players' figures; it is not a score.
as of 29 Oct 2026 · 123 recorded mapsesportsodds.gg
View this chart as a table
How Mercury plays, last 12 months
RecordMercuryPercentileSample
Opening duels won50.3%58th percentilefrom 123 recorded maps
Multi-kill rounds14.8%24th percentilefrom 123 recorded maps
Clutches won0.2429th percentilefrom 123 recorded maps
Trade kills19.7%49th percentilefrom 123 recorded maps
Headshot kills57.1%69th percentilefrom 123 recorded maps
Weapons

Mercury weapons and hit groups

Shown for players with at least 20 recorded maps at S- or A-tier events in the last 12 months. Which weapons Mercury's kills came from, and where damaging hits landed.

Kills by weapon

  1. AK-4735.4%564 kills
  2. M4A128.4%452 kills
  3. Galil AR6.9%110 kills
  4. Glock-184.6%73 kills
  5. M4A44.1%66 kills
  6. USP-S4.0%64 kills
  7. MP93.4%54 kills
  8. Dual Berettas2.9%46 kills
  9. Other weapons10.4%165 kills
The AK-47 accounts for 35.4% of Mercury's 1,594 kills in 62 matches with weapon records, the M4A1 for 28.4%. Weapons outside the top eight are grouped as Other.
as of 29 Oct 2026 · 1,594 kills, last 12 monthsesportsodds.gg
View this chart as a table
Mercury kills by weapon, last 12 months
WeaponShare of killsKills
AK-4735.4%564 kills
M4A128.4%452 kills
Galil AR6.9%110 kills
Glock-184.6%73 kills
M4A44.1%66 kills
USP-S4.0%64 kills
MP93.4%54 kills
Dual Berettas2.9%46 kills
Other weapons10.4%165 kills

Where damaging hits landed

  • Head17.7%1,249 hits
  • Chest36.6%2,591 hits
  • Stomach9.7%689 hits
  • Arms8.4%591 hits
  • Legs3.2%226 hits
  • Other24.4%1,730 hits
17.7% of Mercury's damaging hits landed on the head and 36.6% on the chest. Headshot kills (57.1% of kills, above) count only the shot that finished each kill, so the two figures differ.
as of 29 Oct 2026 · 7,076 damaging hits, last 12 monthsesportsodds.gg
View this chart as a table
Mercury damaging hits by body part, last 12 months
Body partShare of hitsHits
Head17.7%1,249 hits
Chest36.6%2,591 hits
Stomach9.7%689 hits
Arms8.4%591 hits
Legs3.2%226 hits
Other24.4%1,730 hits
Matches

Mercury recent matches

The last 10 matches, newest first, with Mercury's kills per death and damage per round in each. Scores are TYLOO first.

  • 2–0

    Circuito Retake Season 13

    K/D 1.35 (23–17) · ADR 70.2

  • 1–2

    Circuito Retake Season 13

    K/D 0.83 (38–46) · ADR 60.7

  • 0–2

    PGL Masters Bucharest 2026

    K/D 0.42 (11–26) · ADR 46.1

  • 2–1
    9z

    PGL Masters Bucharest 2026

    K/D 1.03 (40–39) · ADR 74.1

  • 0–2

    PGL Masters Bucharest 2026

    K/D 0.54 (15–28) · ADR 48.5

  • 0–2
    FUT

    PGL Masters Bucharest 2026

    K/D 0.72 (21–29) · ADR 62.9

  • 1–2
    M80

    ESL Pro League Season 24

    K/D 0.68 (32–47) · ADR 51.6

  • 0–2
    9z

    ESL Pro League Season 24

    K/D 0.50 (14–28) · ADR 52.8

  • 0–2

    ESL Pro League Season 24

    K/D 0.46 (16–35) · ADR 48.1

  • 0–2

    FISSURE Playground 3

    K/D 0.88 (29–33) · ADR 64.9

K/D is kills per death over the whole match, with kills–deaths beneath. ADR is damage per round.

TYLOO won two of these 10 matches, and Mercury had more kills than deaths in two of them.

Teams

Mercury team history

The teams Mercury has played recorded matches for in the CS2 era, newest first. A run of fewer than three matches is left out unless it is the current one, so a stand-in appearance does not read as a move.

Teams in the CS2 era

  • TYLOO

    6 Oct 2023 – now335 recorded maps · 169 matches

  • current team
  • earlier team
  • a gap between bars is time with no recorded map

Mercury has 335 recorded maps with TYLOO in the CS2 era.

Teammates

TYLOO's five in the newest recorded match, 29 October 2026, with each player's own recorded maps in the last 12 months.

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Method

About these figures

Window
The figures cover the 12 months to 29 Oct 2026; recent matches and team history cover the CS2 era. The windows are fixed.
Recorded maps
A recorded map is a completed CS2 map, played to a result on a competitive map in a match that was not a walkover, with a stats line for the player. A figure also needs its own inputs, so each figure counts only the recorded maps that have them, and none is shown from fewer than 10.
Percentiles
A percentile is the share of the 1,107 players with at least 30 recorded maps at S-, A- or B-tier events, or 20 at S- or A-tier events, in the last 12 months whose figure is lower than Mercury's, so the 80th percentile means higher than 80% of them.
What these are
Records of what happened in recorded matches, not a judgement of ability. Every figure is our own count from match records; there is no player score on this page.

How the figures are worked out →Spotted a wrong figure? data@esportsodds.ggHow we handle player data →

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