Mercury CS2 stats
TYLOOsince 6 Oct 2023ChinaIGLResults through 5 Oct 2026
Mercury has played 115 recorded maps in the last 12 months, and averaged 71.9 damage per round and 0.95 kills per death.
- Maps played
- 115
- last 12 months
- ADR
- 71.9
- 35th percentile
- from 115 recorded maps
- KAST
- 74.6%
- 82nd percentile
- from 115 recorded maps
- K/D
- 0.95
- 32nd percentile
- from 115 recorded maps
Percentiles are among 1,082 players with at least 30 recorded maps at S-, A- or B-tier events, or 20 at S- or A-tier events, in the last 12 months. Each figure is compared only among those who have it, so its group can be a little smaller.
- Mercury
- the middle (50th)
- 0 at the left, 100 at the right
Mercury CS2 stats by map
The six Active Duty maps Mercury has recorded maps on in the last 12 months. Each bar compares a map with Mercury's own figure on all maps, not with other players.
ADR, KAST and K/D on each map
- All maps115 maps
- ADR
- 71.9
- KAST
- 74.6%
- K/D
- 0.95
incl. 12 on Overpass, 4 on Train
- Inferno27 recorded maps
- ADR
- 67.8
- −4.1
- KAST
- 76.4%
- +1.8
- K/D
- 1.00
- +0.05
- Mirage26 recorded maps
- ADR
- 72.9
- +1.0
- KAST
- 77.0%
- +2.4
- K/D
- 0.98
- +0.03
- Ancient19 recorded maps
- ADR
- 76.6
- +4.7
- KAST
- 73.5%
- −1.1
- K/D
- 0.97
- +0.02
- Nuke19 recorded maps
- ADR
- 79.7
- +7.8
- KAST
- 73.9%
- −0.7
- K/D
- 1.06
- +0.11
- Anubis6 recorded maps · not enough maps
- ADR
- —
- KAST
- —
- K/D
- —
- Cache2 recorded maps · not enough maps
- ADR
- —
- KAST
- —
- K/D
- —
The small bar is the difference from Mercury's all-maps figure in the top row: right of the line is above it, left is below. A dash means fewer than 10 maps carry that figure.
On the maps with 10 or more recorded maps, Mercury's damage per round runs from 67.8 on Inferno to 79.7 on Nuke, against 71.9 on all maps. Overpass and Train have left the Active Duty pool: their 16 recorded maps count in the all-maps row but are not shown on their own.
How Mercury plays
Five round-level records from the last 12 months. The diamond is where each figure sits among 1,082 players; the dashed line is the middle.
Opening duels won
Share of the round's first duels won
51.5% · 65th percentilefrom 115 recorded maps
Multi-kill rounds
Share of rounds with two or more kills
15.5% · 33rd percentilefrom 115 recorded maps
Clutches won
Clutch rounds won, per recorded map
0.28 · 49th percentilefrom 115 recorded maps
Trade kills
Share of kills that were trades
19.8% · 50th percentilefrom 115 recorded maps
Headshot kills
Share of kills with a final shot to the head
56.5% · 66th percentilefrom 115 recorded maps
View this chart as a table
| Record | Mercury | Percentile | Sample |
|---|---|---|---|
| Opening duels won | 51.5% | 65th percentile | from 115 recorded maps |
| Multi-kill rounds | 15.5% | 33rd percentile | from 115 recorded maps |
| Clutches won | 0.28 | 49th percentile | from 115 recorded maps |
| Trade kills | 19.8% | 50th percentile | from 115 recorded maps |
| Headshot kills | 56.5% | 66th percentile | from 115 recorded maps |
Mercury weapons and hit groups
Shown for players with at least 20 recorded maps at S- or A-tier events in the last 12 months. Which weapons Mercury's kills came from, and where damaging hits landed.
Kills by weapon
- AK-4735.2%548 kills
- M4A128.9%450 kills
- Galil AR7.0%109 kills
- Glock-184.3%67 kills
- M4A44.2%66 kills
- USP-S3.8%59 kills
- MP93.5%55 kills
- Dual Berettas3.0%47 kills
- Other weapons10.1%157 kills
View this chart as a table
| Weapon | Share of kills | Kills |
|---|---|---|
| AK-47 | 35.2% | 548 kills |
| M4A1 | 28.9% | 450 kills |
| Galil AR | 7.0% | 109 kills |
| Glock-18 | 4.3% | 67 kills |
| M4A4 | 4.2% | 66 kills |
| USP-S | 3.8% | 59 kills |
| MP9 | 3.5% | 55 kills |
| Dual Berettas | 3.0% | 47 kills |
| Other weapons | 10.1% | 157 kills |
Where damaging hits landed
- Head17.4%1,212 hits
- Chest36.8%2,556 hits
- Stomach10.1%702 hits
- Arms8.2%573 hits
- Legs3.2%221 hits
- Other24.3%1,688 hits
View this chart as a table
| Body part | Share of hits | Hits |
|---|---|---|
| Head | 17.4% | 1,212 hits |
| Chest | 36.8% | 2,556 hits |
| Stomach | 10.1% | 702 hits |
| Arms | 8.2% | 573 hits |
| Legs | 3.2% | 221 hits |
| Other | 24.3% | 1,688 hits |
Mercury recent matches
The last 10 matches, newest first, with Mercury's kills per death and damage per round in each. Scores are TYLOO first.
- 1–2
ESL Pro League Season 24
K/D 0.68 (32–47) · ADR 51.6
- 0–2
ESL Pro League Season 24
K/D 0.50 (14–28) · ADR 52.8
- 0–2
ESL Pro League Season 24
K/D 0.46 (16–35) · ADR 48.1
- 0–2
FISSURE Playground 3
K/D 0.88 (29–33) · ADR 64.9
- 2–0
FISSURE Playground 3
K/D 1.05 (22–21) · ADR 72.4
- 0–2
FISSURE Playground 3
K/D 0.79 (22–28) · ADR 65.0
- 2–0
Intel Extreme Masters Beijing 2026: Asian Qualifier
K/D 1.50 (18–12) · ADR 56.6
- 2–0
Intel Extreme Masters Beijing 2026: Asian Qualifier
K/D 1.41 (31–22) · ADR 77.7
- 0–2
Esports World Cup 2026
K/D 0.57 (16–28) · ADR 48.6
- 0–1
Esports World Cup 2026
K/D 0.84 (16–19) · ADR 84.1
K/D is kills per death over the whole match, with kills–deaths beneath. ADR is damage per round.
TYLOO won three of these 10 matches, and Mercury had more kills than deaths in three of them.
Mercury team history
The teams Mercury has played recorded matches for in the CS2 era, newest first. A run of fewer than three matches is left out unless it is the current one, so a stand-in appearance does not read as a move.
Teams in the CS2 era
- TYLOO
6 Oct 2023 – now321 recorded maps · 163 matches
- current team
- earlier team
- a gap between bars is time with no recorded map
Mercury has 321 recorded maps with TYLOO in the CS2 era.
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Ask us to remove this page →About these figures
- Window
- The figures cover the 12 months to 5 Oct 2026; recent matches and team history cover the CS2 era. The windows are fixed.
- Recorded maps
- A recorded map is a completed CS2 map, played to a result on a competitive map in a match that was not a walkover, with a stats line for the player. A figure also needs its own inputs, so each figure counts only the recorded maps that have them, and none is shown from fewer than 10.
- Percentiles
- A percentile is the share of the 1,082 players with at least 30 recorded maps at S-, A- or B-tier events, or 20 at S- or A-tier events, in the last 12 months whose figure is lower than Mercury's, so the 80th percentile means higher than 80% of them.
- What these are
- Records of what happened in recorded matches, not a judgement of ability. Every figure is our own count from match records; there is no player score on this page.
How the figures are worked out →Spotted a wrong figure? data@esportsodds.ggHow we handle player data →
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