lash CS2 stats
ex-Keyd Starssince 1 Oct 2026BrazilRiflerResults through 8 Oct 2026
Before that: Keyd Stars, 14 Jan 2026 to 25 Sep 2026
lash has played 145 recorded maps in the last 12 months, and averaged 73.9 damage per round and 1.15 kills per death.
Figures on this page cover maps for both teams. Map-by-map rows do not split by team.
- Maps played
- 145
- last 12 months
- ADR
- 73.9
- around the middle
- from 145 recorded maps
- KAST
- 74.5%
- top 25%
- from 145 recorded maps
- K/D
- 1.15
- top 25%
- from 145 recorded maps
Bands are among 1,082 players with at least 30 recorded maps at S-, A- or B-tier events, or 20 at S- or A-tier events, in the last 12 months. lash has fewer than 20 recorded maps at S- or A-tier events in that time, so each figure shows a band, not an exact percentile. Each figure is compared only among those who have it, so its group can be a little smaller.
filled box: the band the figure falls in
left to right: below the middle · around the middle · above the middle · top 25% · top 10%
lash CS2 stats by map
The seven Active Duty maps lash has recorded maps on in the last 12 months. Each bar compares a map with lash's own figure on all maps, not with other players.
ADR, KAST and K/D on each map
- All maps145 maps
- ADR
- 73.9
- KAST
- 74.5%
- K/D
- 1.15
incl. 7 on Overpass
- Mirage36 recorded maps
- ADR
- 77.3
- +3.4
- KAST
- 73.1%
- −1.4
- K/D
- 1.31
- +0.16
- Dust233 recorded maps
- ADR
- 73.1
- −0.8
- KAST
- 74.7%
- +0.2
- K/D
- 1.08
- −0.07
- Ancient31 recorded maps
- ADR
- 71.6
- −2.3
- KAST
- 75.8%
- +1.3
- K/D
- 1.14
- −0.01
- Nuke19 recorded maps
- ADR
- 73.9
- 0.0
- KAST
- 73.2%
- −1.3
- K/D
- 1.14
- −0.01
- Anubis10 recorded maps
- ADR
- 71.4
- −2.5
- KAST
- 75.7%
- +1.2
- K/D
- 1.05
- −0.10
- Inferno8 recorded maps · not enough maps
- ADR
- —
- KAST
- —
- K/D
- —
- Cache1 recorded map · not enough maps
- ADR
- —
- KAST
- —
- K/D
- —
The small bar is the difference from lash's all-maps figure in the top row: right of the line is above it, left is below. A dash means fewer than 10 maps carry that figure.
On the maps with 10 or more recorded maps, lash's damage per round runs from 71.4 on Anubis to 77.3 on Mirage, against 73.9 on all maps. Overpass has left the Active Duty pool: its 7 recorded maps count in the all-maps row but are not shown on its own.
How lash plays
Five round-level records from the last 12 months. The filled box is the band each figure falls in among 1,082 players.
Opening duels won
Share of the round's first duels won
64.4% · top 10%from 145 recorded maps
Multi-kill rounds
Share of rounds with two or more kills
16.9% · above the middlefrom 145 recorded maps
Clutches won
Clutch rounds won, per recorded map
0.41 · top 10%from 145 recorded maps
Trade kills
Share of kills that were trades
22.0% · top 25%from 145 recorded maps
Headshot kills
Share of kills with a final shot to the head
38.1% · below the middlefrom 145 recorded maps
View this chart as a table
| Record | lash | Band | Sample |
|---|---|---|---|
| Opening duels won | 64.4% | top 10% | from 145 recorded maps |
| Multi-kill rounds | 16.9% | above the middle | from 145 recorded maps |
| Clutches won | 0.41 | top 10% | from 145 recorded maps |
| Trade kills | 22.0% | top 25% | from 145 recorded maps |
| Headshot kills | 38.1% | below the middle | from 145 recorded maps |
lash recent matches
The last 10 matches, newest first, with lash's kills per death and damage per round in each. Scores are lash's team first.
- 2–0
ESL Challenger League Season 52: South America - Cup 3
K/D 1.44 (36–25) · ADR 76.0
- 2–0
ESL Challenger League Season 52: North America - Cup 3
K/D 2.00 (34–17) · ADR 93.7
- 1–2
CCT South America 2026 Series 6
K/D 1.24 (51–41) · ADR 89.1
- 2–1
CCT South America 2026 Series 6
K/D 1.43 (50–35) · ADR 78.1
- 0–2
FERJEE In House Season 2
K/D 0.65 (20–31) · ADR 47.9
- 0–2
ESL Challenger League Season 52: South America - Cup 2
K/D 1.07 (29–27) · ADR 77.7
- 2–1
FERJEE in House 2026 #2
K/D 0.93 (39–42) · ADR 59.6
- 1–2
ESL Challenger League Season 52: South America - Cup 2
K/D 0.92 (35–38) · ADR 64.4
- 0–2
FERJEE In House Season 2
K/D 0.55 (16–29) · ADR 44.7
- 2–0
ESL Challenger League Season 52: South America - Cup 2
K/D 1.14 (32–28) · ADR 71.8
K/D is kills per death over the whole match, with kills–deaths beneath. ADR is damage per round.
lash's team won five of these 10 matches, and lash had more kills than deaths in six of them.
lash team history
The teams lash has played recorded matches for in the CS2 era, newest first. A run of fewer than three matches is left out unless it is the current one, so a stand-in appearance does not read as a move.
Teams in the CS2 era
- ex-Keyd Stars
1 Oct 2026 – now9 recorded maps · 4 matches
- Keyd Stars
14 Jan 2026 – 25 Sep 2026136 recorded maps · 60 matches
- Elevate
26 Feb 2025 – 16 Jul 202527 recorded maps · 11 matches
- Yawara
6 May 2024 – 28 Nov 202456 recorded maps · 25 matches
- current team
- earlier team
- a gap between bars is time with no recorded map
lash has 228 recorded maps in the CS2 era with the four teams listed, 136 of them with Keyd Stars.
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Ask us to remove this page →About these figures
- Window
- The figures cover the 12 months to 8 Oct 2026; recent matches and team history cover the CS2 era. The windows are fixed.
- Recorded maps
- A recorded map is a completed CS2 map, played to a result on a competitive map in a match that was not a walkover, with a stats line for the player. A figure also needs its own inputs, so each figure counts only the recorded maps that have them, and none is shown from fewer than 10.
- Bands
- Exact percentiles and the weapon and hit-group figures are shown for players with at least 20 recorded maps at S- or A-tier events in the last 12 months. lash has fewer, so each figure shows one of five bands: top 10%, top 25%, above the middle, around the middle or below the middle.
- What these are
- Records of what happened in recorded matches, not a judgement of ability. Every figure is our own count from match records; there is no player score on this page.
How the figures are worked out →Spotted a wrong figure? data@esportsodds.ggHow we handle player data →
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