Player · Counter-Strike 2

susp CS2 stats

HEROICsince 14 Jan 2026SwedenRiflerResults through 17 Oct 2026

susp has played 173 recorded maps in the last 12 months, and averaged 71.0 damage per round and 0.94 kills per death.

Maps played
173
last 12 months
ADR
71.0
29th percentile
from 173 recorded maps
KAST
74.3%
78th percentile
from 173 recorded maps
K/D
0.94
28th percentile
from 173 recorded maps

Percentiles are among 1,107 players with at least 30 recorded maps at S-, A- or B-tier events, or 20 at S- or A-tier events, in the last 12 months. Each figure is compared only among those who have it, so its group can be a little smaller.

  • susp
  • the middle (50th)
  • 0 at the left, 100 at the right
Maps

susp CS2 stats by map

The six Active Duty maps susp has recorded maps on in the last 12 months. Each bar compares a map with susp's own figure on all maps, not with other players.

ADR, KAST and K/D on each map

  • All maps173 maps
    ADR
    71.0
    KAST
    74.3%
    K/D
    0.94

    incl. 9 on Overpass

  • Dust235 recorded maps
    ADR
    67.3
    −3.7
    KAST
    73.3%
    −1.0
    K/D
    0.94
    0.00
  • Nuke32 recorded maps
    ADR
    73.8
    +2.8
    KAST
    71.0%
    −3.3
    K/D
    0.95
    +0.01
  • Inferno31 recorded maps
    ADR
    75.9
    +4.9
    KAST
    79.1%
    +4.8
    K/D
    1.07
    +0.13
  • Mirage26 recorded maps
    ADR
    65.3
    −5.7
    KAST
    72.3%
    −2.0
    K/D
    0.82
    −0.12
  • Ancient25 recorded maps
    ADR
    74.1
    +3.1
    KAST
    76.0%
    +1.7
    K/D
    0.97
    +0.03
  • Cache15 recorded maps
    ADR
    71.3
    +0.3
    KAST
    75.4%
    +1.1
    K/D
    0.96
    +0.02

The small bar is the difference from susp's all-maps figure in the top row: right of the line is above it, left is below. A dash means fewer than 10 maps carry that figure.

as of 17 Oct 2026 · 164 recorded maps on Active Duty mapsesportsodds.gg

On the maps with 10 or more recorded maps, susp's damage per round runs from 65.3 on Mirage to 75.9 on Inferno, against 71.0 on all maps. Overpass has left the Active Duty pool: its 9 recorded maps count in the all-maps row but are not shown on its own.

Playstyle

How susp plays

Five round-level records from the last 12 months. The diamond is where each figure sits among 1,107 players; the dashed line is the middle.

  • Opening duels won

    Share of the round's first duels won

    47.1% · 30th percentilefrom 173 recorded maps

  • Multi-kill rounds

    Share of rounds with two or more kills

    14.6% · 21st percentilefrom 173 recorded maps

  • Clutches won

    Clutch rounds won, per recorded map

    0.27 · 45th percentilefrom 173 recorded maps

  • Trade kills

    Share of kills that were trades

    20.5% · 61st percentilefrom 173 recorded maps

  • Headshot kills

    Share of kills with a final shot to the head

    55.6% · 60th percentilefrom 173 recorded maps

susp's trade share sits at the 61st percentile and the multi-kill round share at the 21st. A percentile places one figure among other players' figures; it is not a score.
as of 17 Oct 2026 · 173 recorded mapsesportsodds.gg
View this chart as a table
How susp plays, last 12 months
RecordsuspPercentileSample
Opening duels won47.1%30th percentilefrom 173 recorded maps
Multi-kill rounds14.6%21st percentilefrom 173 recorded maps
Clutches won0.2745th percentilefrom 173 recorded maps
Trade kills20.5%61st percentilefrom 173 recorded maps
Headshot kills55.6%60th percentilefrom 173 recorded maps
Weapons

susp weapons and hit groups

Shown for players with at least 20 recorded maps at S- or A-tier events in the last 12 months. Which weapons susp's kills came from, and where damaging hits landed.

Kills by weapon

  1. AK-4740.5%918 kills
  2. M4A415.7%355 kills
  3. M4A110.7%243 kills
  4. Galil AR6.7%152 kills
  5. Glock-185.4%123 kills
  6. USP-S4.1%92 kills
  7. MP93.1%70 kills
  8. Dual Berettas2.7%62 kills
  9. Other weapons11.0%249 kills
The AK-47 accounts for 40.5% of susp's 2,264 kills in 72 matches with weapon records, the M4A4 for 15.7%. Weapons outside the top eight are grouped as Other.
as of 17 Oct 2026 · 2,264 kills, last 12 monthsesportsodds.gg
View this chart as a table
susp kills by weapon, last 12 months
WeaponShare of killsKills
AK-4740.5%918 kills
M4A415.7%355 kills
M4A110.7%243 kills
Galil AR6.7%152 kills
Glock-185.4%123 kills
USP-S4.1%92 kills
MP93.1%70 kills
Dual Berettas2.7%62 kills
Other weapons11.0%249 kills

Where damaging hits landed

  • Head16.8%1,655 hits
  • Chest39.4%3,886 hits
  • Stomach11.2%1,102 hits
  • Arms9.1%901 hits
  • Legs3.8%373 hits
  • Other19.7%1,943 hits
16.8% of susp's damaging hits landed on the head and 39.4% on the chest. Headshot kills (55.6% of kills, above) count only the shot that finished each kill, so the two figures differ.
as of 17 Oct 2026 · 9,860 damaging hits, last 12 monthsesportsodds.gg
View this chart as a table
susp damaging hits by body part, last 12 months
Body partShare of hitsHits
Head16.8%1,655 hits
Chest39.4%3,886 hits
Stomach11.2%1,102 hits
Arms9.1%901 hits
Legs3.8%373 hits
Other19.7%1,943 hits
Matches

susp recent matches

The last 10 matches, newest first, with susp's kills per death and damage per round in each. Scores are HEROIC first.

  • 2–1

    Stake Pulse Beat III

    K/D 1.20 (42–35) · ADR 72.0

  • 1–2

    Stake Pulse Beat III

    K/D 0.71 (34–48) · ADR 67.6

  • 2–0

    Stake Pulse Beat III

    K/D 1.45 (29–20) · ADR 72.4

  • 2–0

    Stake Pulse Beat III

    K/D 0.96 (25–26) · ADR 62.7

  • 2–1
    Envy

    Stake Pulse Beat III

    K/D 1.16 (52–45) · ADR 76.6

  • 2–1

    Stake Pulse Beat II

    K/D 1.09 (49–45) · ADR 72.0

  • 2–1

    Stake Pulse Beat II

    K/D 1.03 (36–35) · ADR 72.0

  • 2–1

    Stake Pulse Beat II

    K/D 0.89 (40–45) · ADR 76.4

  • 2–0
    BBL

    Stake Pulse Beat II

    K/D 1.21 (29–24) · ADR 66.5

  • 2–0

    Stake Pulse Beat II

    K/D 2.08 (25–12) · ADR 93.5

K/D is kills per death over the whole match, with kills–deaths beneath. ADR is damage per round.

HEROIC won nine of these 10 matches, and susp had more kills than deaths in seven of them.

Teams

susp team history

The teams susp has played recorded matches for in the CS2 era, newest first. A run of fewer than three matches is left out unless it is the current one, so a stand-in appearance does not read as a move.

Teams in the CS2 era

  • HEROIC

    14 Jan 2026 – now173 recorded maps · 72 matches

  • Wildcard

    17 Jul 2024 – 16 Jul 2025112 recorded maps · 63 matches

  • Metizport

    9 Jan 2024 – 4 May 202497 recorded maps · 43 matches

  • 00NATION

    4 Oct 2023 – 27 Nov 202323 recorded maps · 11 matches

  • current team
  • earlier team
  • a gap between bars is time with no recorded map

susp has 405 recorded maps in the CS2 era with the four teams listed, 173 of them with HEROIC.

Teammates

HEROIC's five in the newest recorded match, 17 October 2026, with each player's own recorded maps in the last 12 months.

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Method

About these figures

Window
The figures cover the 12 months to 17 Oct 2026; recent matches and team history cover the CS2 era. The windows are fixed.
Recorded maps
A recorded map is a completed CS2 map, played to a result on a competitive map in a match that was not a walkover, with a stats line for the player. A figure also needs its own inputs, so each figure counts only the recorded maps that have them, and none is shown from fewer than 10.
Percentiles
A percentile is the share of the 1,107 players with at least 30 recorded maps at S-, A- or B-tier events, or 20 at S- or A-tier events, in the last 12 months whose figure is lower than susp's, so the 80th percentile means higher than 80% of them.
What these are
Records of what happened in recorded matches, not a judgement of ability. Every figure is our own count from match records; there is no player score on this page.

How the figures are worked out →Spotted a wrong figure? data@esportsodds.ggHow we handle player data →

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