Player · Counter-Strike 2

slaxejezzz CS2 stats

PARIVISIONsince 1 Jul 2026RussiaRiflerResults through 10 Sep 2026

slaxejezzz has played 145 recorded maps in the last 12 months, and averaged 83.8 damage per round and 1.14 kills per death.

Maps played
145
last 12 months
ADR
83.8
97th percentile
from 145 recorded maps
KAST
74.6%
82nd percentile
from 145 recorded maps
K/D
1.14
86th percentile
from 145 recorded maps

Percentiles are among 1,082 players with at least 30 recorded maps at S-, A- or B-tier events, or 20 at S- or A-tier events, in the last 12 months. Each figure is compared only among those who have it, so its group can be a little smaller.

  • slaxejezzz
  • the middle (50th)
  • 0 at the left, 100 at the right
Maps

slaxejezzz CS2 stats by map

The seven Active Duty maps slaxejezzz has recorded maps on in the last 12 months. Each bar compares a map with slaxejezzz's own figure on all maps, not with other players.

ADR, KAST and K/D on each map

  • All maps145 maps
    ADR
    83.8
    KAST
    74.6%
    K/D
    1.14

    incl. 21 on Overpass

  • Dust239 recorded maps
    ADR
    78.2
    −5.6
    KAST
    73.9%
    −0.7
    K/D
    1.07
    −0.07
  • Ancient24 recorded maps
    ADR
    82.3
    −1.5
    KAST
    74.6%
    0.0
    K/D
    1.12
    −0.02
  • Mirage23 recorded maps
    ADR
    86.6
    +2.8
    KAST
    77.1%
    +2.5
    K/D
    1.20
    +0.06
  • Nuke21 recorded maps
    ADR
    97.9
    +14.1
    KAST
    75.4%
    +0.8
    K/D
    1.25
    +0.11
  • Anubis9 recorded maps · not enough maps
    ADR
    —
    KAST
    —
    K/D
    —
  • Inferno5 recorded maps · not enough maps
    ADR
    —
    KAST
    —
    K/D
    —
  • Cache3 recorded maps · not enough maps
    ADR
    —
    KAST
    —
    K/D
    —

The small bar is the difference from slaxejezzz's all-maps figure in the top row: right of the line is above it, left is below. A dash means fewer than 10 maps carry that figure.

as of 10 Sep 2026 · 124 recorded maps on Active Duty mapsesportsodds.gg

On the maps with 10 or more recorded maps, slaxejezzz's damage per round runs from 78.2 on Dust2 to 97.9 on Nuke, against 83.8 on all maps. Overpass has left the Active Duty pool: its 21 recorded maps count in the all-maps row but are not shown on its own.

Playstyle

How slaxejezzz plays

Five round-level records from the last 12 months. The diamond is where each figure sits among 1,082 players; the dashed line is the middle.

  • Opening duels won

    Share of the round's first duels won

    52.4% · 70th percentilefrom 145 recorded maps

  • Multi-kill rounds

    Share of rounds with two or more kills

    19.4% · 95th percentilefrom 145 recorded maps

  • Clutches won

    Clutch rounds won, per recorded map

    0.37 · 83rd percentilefrom 145 recorded maps

  • Trade kills

    Share of kills that were trades

    21.7% · 80th percentilefrom 145 recorded maps

  • Headshot kills

    Share of kills with a final shot to the head

    56.4% · 65th percentilefrom 145 recorded maps

slaxejezzz's multi-kill round share sits at the 95th percentile and the headshot share at the 65th. A percentile places one figure among other players' figures; it is not a score.
as of 10 Sep 2026 · 145 recorded mapsesportsodds.gg
View this chart as a table
How slaxejezzz plays, last 12 months
RecordslaxejezzzPercentileSample
Opening duels won52.4%70th percentilefrom 145 recorded maps
Multi-kill rounds19.4%95th percentilefrom 145 recorded maps
Clutches won0.3783rd percentilefrom 145 recorded maps
Trade kills21.7%80th percentilefrom 145 recorded maps
Headshot kills56.4%65th percentilefrom 145 recorded maps
Weapons

slaxejezzz weapons and hit groups

Shown for players with at least 20 recorded maps at S- or A-tier events in the last 12 months. Which weapons slaxejezzz's kills came from, and where damaging hits landed.

Kills by weapon

  1. AK-4742.4%1,025 kills
  2. M4A125.6%618 kills
  3. Galil AR5.5%132 kills
  4. USP-S5.2%126 kills
  5. Glock-184.1%100 kills
  6. M4A43.2%78 kills
  7. MP92.8%67 kills
  8. AWP2.3%56 kills
  9. Other weapons8.9%215 kills
The AK-47 accounts for 42.4% of slaxejezzz's 2,417 kills in 64 matches with weapon records, the M4A1 for 25.6%. Weapons outside the top eight are grouped as Other.
as of 10 Sep 2026 · 2,417 kills, last 12 monthsesportsodds.gg
View this chart as a table
slaxejezzz kills by weapon, last 12 months
WeaponShare of killsKills
AK-4742.4%1,025 kills
M4A125.6%618 kills
Galil AR5.5%132 kills
USP-S5.2%126 kills
Glock-184.1%100 kills
M4A43.2%78 kills
MP92.8%67 kills
AWP2.3%56 kills
Other weapons8.9%215 kills

Where damaging hits landed

  • Head18.0%1,765 hits
  • Chest37.9%3,727 hits
  • Stomach10.4%1,018 hits
  • Arms8.9%873 hits
  • Legs3.1%309 hits
  • Other21.7%2,135 hits
18.0% of slaxejezzz's damaging hits landed on the head and 37.9% on the chest. Headshot kills (56.4% of kills, above) count only the shot that finished each kill, so the two figures differ.
as of 10 Sep 2026 · 9,827 damaging hits, last 12 monthsesportsodds.gg
View this chart as a table
slaxejezzz damaging hits by body part, last 12 months
Body partShare of hitsHits
Head18.0%1,765 hits
Chest37.9%3,727 hits
Stomach10.4%1,018 hits
Arms8.9%873 hits
Legs3.1%309 hits
Other21.7%2,135 hits
Matches

slaxejezzz recent matches

The last 10 matches, newest first, with slaxejezzz's kills per death and damage per round in each. Scores are PARIVISION first.

  • 0–2

    FISSURE Playground 3

    K/D 0.61 (23–38) · ADR 57.5

  • 0–2

    FISSURE Playground 3

    K/D 0.71 (20–28) · ADR 65.2

  • 2–0

    FISSURE Playground 3

    K/D 0.96 (23–24) · ADR 66.4

  • 0–2
    MOUZ

    Esports World Cup 2026

    K/D 0.60 (18–30) · ADR 51.6

  • 2–0

    Esports World Cup 2026

    K/D 1.31 (21–16) · ADR 66.3

  • 0–1
    B8

    Esports World Cup 2026

    K/D 0.82 (14–17) · ADR 58.4

  • 0–3
    9z

    XSE Pro League 2026

    K/D 0.66 (27–41) · ADR 52.0

  • 2–1
    FaZe

    XSE Pro League 2026

    K/D 0.94 (60–64) · ADR 73.6

  • 2–1
    BIG

    XSE Pro League 2026

    K/D 1.18 (58–49) · ADR 91.2

  • 2–1
    MIBR

    XSE Pro League 2026

    K/D 1.41 (45–32) · ADR 72.4

K/D is kills per death over the whole match, with kills–deaths beneath. ADR is damage per round.

PARIVISION won five of these 10 matches, and slaxejezzz had more kills than deaths in three of them.

Teams

slaxejezzz team history

The teams slaxejezzz has played recorded matches for in the CS2 era, newest first. A run of fewer than three matches is left out unless it is the current one, so a stand-in appearance does not read as a move.

Teams in the CS2 era

  • PARIVISION

    1 Jul 2026 – now26 recorded maps · 13 matches

  • PsychoFace

    18 May 2026 – 17 Jun 202636 recorded maps · 15 matches

  • QWENTRY

    17 Jan 2026 – 10 Apr 202683 recorded maps · 36 matches

  • Hesta

    8 Feb 2025 – 17 Jul 202528 recorded maps · 13 matches

  • current team
  • earlier team
  • a gap between bars is time with no recorded map

slaxejezzz has 173 recorded maps in the CS2 era with the four teams listed, 83 of them with QWENTRY.

Teammates

PARIVISION's five in the newest recorded match, 9 October 2026, with each player's own recorded maps in the last 12 months.

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Method

About these figures

Window
The figures cover the 12 months to 10 Sep 2026; recent matches and team history cover the CS2 era. The windows are fixed.
Recorded maps
A recorded map is a completed CS2 map, played to a result on a competitive map in a match that was not a walkover, with a stats line for the player. A figure also needs its own inputs, so each figure counts only the recorded maps that have them, and none is shown from fewer than 10.
Percentiles
A percentile is the share of the 1,082 players with at least 30 recorded maps at S-, A- or B-tier events, or 20 at S- or A-tier events, in the last 12 months whose figure is lower than slaxejezzz's, so the 80th percentile means higher than 80% of them.
What these are
Records of what happened in recorded matches, not a judgement of ability. Every figure is our own count from match records; there is no player score on this page.

How the figures are worked out →Spotted a wrong figure? data@esportsodds.ggHow we handle player data →

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