Re1GN CS2 stats
Aurora Young Bludsince 28 Jul 2026RussiaIGLResults through 29 Jul 2026
Before that: Nuclear TigeRES, 25 Sep 2025 to 19 Feb 2026
Re1GN has played 55 recorded maps in the last 12 months, and averaged 73.2 damage per round and 0.98 kills per death.
Figures on this page cover maps for both teams. Map-by-map rows do not split by team.
- Maps played
- 55
- last 12 months
- ADR
- 73.2
- around the middle
- from 55 recorded maps
- KAST
- 72.3%
- below the middle
- from 51 recorded maps
- K/D
- 0.98
- below the middle
- from 55 recorded maps
Bands are among 1,082 players with at least 30 recorded maps at S-, A- or B-tier events, or 20 at S- or A-tier events, in the last 12 months. Re1GN has fewer than 20 recorded maps at S- or A-tier events in that time, so each figure shows a band, not an exact percentile. Each figure is compared only among those who have it, so its group can be a little smaller.
filled box: the band the figure falls in
left to right: below the middle · around the middle · above the middle · top 25% · top 10%
Re1GN CS2 stats by map
The six Active Duty maps Re1GN has recorded maps on in the last 12 months. Each bar compares a map with Re1GN's own figure on all maps, not with other players.
ADR, KAST and K/D on each map
- All maps55 maps
- ADR
- 73.2
- KAST
- 72.3%
- K/D
- 0.98
incl. 5 on Train
- Ancient19 recorded maps
- ADR
- 69.1
- −4.1
- KAST
- 71.8%
- −0.5
- K/D
- 0.92
- −0.06
- Dust212 recorded maps
- ADR
- 75.5
- +2.3
- KAST
- 71.5%
- −0.8
- K/D
- 0.91
- −0.07
- Inferno7 recorded maps · not enough maps
- ADR
- —
- KAST
- —
- K/D
- —
- Nuke6 recorded maps · not enough maps
- ADR
- —
- KAST
- —
- K/D
- —
- Mirage5 recorded maps · not enough maps
- ADR
- —
- KAST
- —
- K/D
- —
- Anubis1 recorded map · not enough maps
- ADR
- —
- KAST
- —
- K/D
- —
The small bar is the difference from Re1GN's all-maps figure in the top row: right of the line is above it, left is below. A dash means fewer than 10 maps carry that figure.
On the maps with 10 or more recorded maps, Re1GN's damage per round runs from 69.1 on Ancient to 75.5 on Dust2, against 73.2 on all maps. Train has left the Active Duty pool: its 5 recorded maps count in the all-maps row but are not shown on its own.
How Re1GN plays
Five round-level records from the last 12 months. The filled box is the band each figure falls in among 1,082 players.
Opening duels won
Share of the round's first duels won
47.7% · below the middlefrom 55 recorded maps
Multi-kill rounds
Share of rounds with two or more kills
15.1% · below the middlefrom 55 recorded maps
Clutches won
Clutch rounds won, per recorded map
0.16 · below the middlefrom 55 recorded maps
Trade kills
Share of kills that were trades
22.5% · top 25%from 55 recorded maps
Headshot kills
Share of kills with a final shot to the head
58.6% · top 25%from 55 recorded maps
View this chart as a table
| Record | Re1GN | Band | Sample |
|---|---|---|---|
| Opening duels won | 47.7% | below the middle | from 55 recorded maps |
| Multi-kill rounds | 15.1% | below the middle | from 55 recorded maps |
| Clutches won | 0.16 | below the middle | from 55 recorded maps |
| Trade kills | 22.5% | top 25% | from 55 recorded maps |
| Headshot kills | 58.6% | top 25% | from 55 recorded maps |
Re1GN recent matches
The last 10 matches, newest first, with Re1GN's kills per death and damage per round in each. Scores are Re1GN's team first.
- 0–2gribo4ki
CCT Europe 2026 Contenders 7
K/D 0.93 (28–30) · ADR 75.0
- 0–2
CCT Europe 2026 Contenders 7
K/D 0.97 (33–34) · ADR 76.9
- 0–2
ESL Challenger League Season 51: Europe - Cup 1
K/D 0.77 (24–31) · ADR 59.1
- 0–2
ESL Challenger League Season 51: Europe - Cup 1
K/D 0.80 (32–40) · ADR 66.4
- 1–2
NODWIN Clutch Series 3
K/D 0.73 (36–49) · ADR 63.2
- 2–1NOVAQ
NODWIN Clutch Series 3
K/D 1.60 (67–42) · ADR 98.4
- 2–1Betera
NODWIN Clutch Series 3
K/D 1.12 (56–50) · ADR 78.2
- 0–2Oramond
NODWIN Clutch Series 3
K/D 0.64 (18–28) · ADR 64.8
- 2–1
NODWIN Clutch Series 3
K/D 0.79 (31–39) · ADR 58.1
- 0–2
CCT Season 3 European Series 11
K/D 0.69 (22–32) · ADR 67.0
K/D is kills per death over the whole match, with kills–deaths beneath. ADR is damage per round.
Re1GN's team won three of these 10 matches, and Re1GN had more kills than deaths in two of them.
Re1GN team history
The teams Re1GN has played recorded matches for in the CS2 era, newest first. A run of fewer than three matches is left out unless it is the current one, so a stand-in appearance does not read as a move.
Teams in the CS2 era
- Aurora Young Blud
28 Jul 2026 – now4 recorded maps · 2 matches
- Nuclear TigeRES
25 Sep 2025 – 19 Feb 202663 recorded maps · 28 matches
- HOTU
15 Aug 2024 – 6 Nov 202431 recorded maps · 15 matches
- current team
- earlier team
- a gap between bars is time with no recorded map
Re1GN has 98 recorded maps in the CS2 era with the three teams listed, 63 of them with Nuclear TigeRES.
Teammates
Aurora Young Blud's five in the newest recorded match, 29 July 2026, with each player's own recorded maps in the last 12 months.
- flawix23 maps
- kurosse20 maps
- meetyoxanaji3 maps
- Re1GNthis page
- starmie4 maps
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Ask us to remove this page →About these figures
- Window
- The figures cover the 12 months to 29 Jul 2026; recent matches and team history cover the CS2 era. The windows are fixed.
- Recorded maps
- A recorded map is a completed CS2 map, played to a result on a competitive map in a match that was not a walkover, with a stats line for the player. A figure also needs its own inputs, so each figure counts only the recorded maps that have them, and none is shown from fewer than 10.
- Bands
- Exact percentiles and the weapon and hit-group figures are shown for players with at least 20 recorded maps at S- or A-tier events in the last 12 months. Re1GN has fewer, so each figure shows one of five bands: top 10%, top 25%, above the middle, around the middle or below the middle.
- What these are
- Records of what happened in recorded matches, not a judgement of ability. Every figure is our own count from match records; there is no player score on this page.
How the figures are worked out →Spotted a wrong figure? data@esportsodds.ggHow we handle player data →
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