mhL CS2 stats
Wildcardsince 10 Feb 2026PolandAWPResults through 12 Sep 2026
mhL has played 73 recorded maps in the last 12 months, and averaged 77.6 damage per round and 1.19 kills per death.
- Maps played
- 73
- last 12 months
- ADR
- 77.6
- 76th percentile
- from 73 recorded maps
- KAST
- 74.0%
- 73rd percentile
- from 73 recorded maps
- K/D
- 1.19
- 91st percentile
- from 73 recorded maps
Percentiles are among 1,082 players with at least 30 recorded maps at S-, A- or B-tier events, or 20 at S- or A-tier events, in the last 12 months. Each figure is compared only among those who have it, so its group can be a little smaller.
- mhL
- the middle (50th)
- 0 at the left, 100 at the right
mhL CS2 stats by map
The six Active Duty maps mhL has recorded maps on in the last 12 months. Each bar compares a map with mhL's own figure on all maps, not with other players.
ADR, KAST and K/D on each map
- All maps73 maps
- ADR
- 77.6
- KAST
- 74.0%
- K/D
- 1.19
incl. 7 on Overpass
- Dust221 recorded maps
- ADR
- 78.9
- +1.3
- KAST
- 76.8%
- +2.8
- K/D
- 1.27
- +0.08
- Mirage15 recorded maps
- ADR
- 78.3
- +0.7
- KAST
- 74.1%
- +0.1
- K/D
- 1.16
- −0.03
- Inferno14 recorded maps
- ADR
- 70.6
- −7.0
- KAST
- 73.3%
- −0.7
- K/D
- 1.07
- −0.12
- Nuke13 recorded maps
- ADR
- 81.7
- +4.1
- KAST
- 70.0%
- −4.0
- K/D
- 1.25
- +0.06
- Cache2 recorded maps · not enough maps
- ADR
- —
- KAST
- —
- K/D
- —
- Anubis1 recorded map · not enough maps
- ADR
- —
- KAST
- —
- K/D
- —
The small bar is the difference from mhL's all-maps figure in the top row: right of the line is above it, left is below. A dash means fewer than 10 maps carry that figure.
On the maps with 10 or more recorded maps, mhL's damage per round runs from 70.6 on Inferno to 81.7 on Nuke, against 77.6 on all maps. Overpass has left the Active Duty pool: its 7 recorded maps count in the all-maps row but are not shown on its own.
How mhL plays
Five round-level records from the last 12 months. The diamond is where each figure sits among 1,082 players; the dashed line is the middle.
Opening duels won
Share of the round's first duels won
59.6% · 88th percentilefrom 73 recorded maps
Multi-kill rounds
Share of rounds with two or more kills
18.3% · 86th percentilefrom 73 recorded maps
Clutches won
Clutch rounds won, per recorded map
0.26 · 40th percentilefrom 73 recorded maps
Trade kills
Share of kills that were trades
17.8% · 17th percentilefrom 73 recorded maps
Headshot kills
Share of kills with a final shot to the head
33.3% · 5th percentilefrom 73 recorded maps
View this chart as a table
| Record | mhL | Percentile | Sample |
|---|---|---|---|
| Opening duels won | 59.6% | 88th percentile | from 73 recorded maps |
| Multi-kill rounds | 18.3% | 86th percentile | from 73 recorded maps |
| Clutches won | 0.26 | 40th percentile | from 73 recorded maps |
| Trade kills | 17.8% | 17th percentile | from 73 recorded maps |
| Headshot kills | 33.3% | 5th percentile | from 73 recorded maps |
mhL weapons and hit groups
Shown for players with at least 20 recorded maps at S- or A-tier events in the last 12 months. Which weapons mhL's kills came from, and where damaging hits landed.
Kills by weapon
- AWP44.3%514 kills
- AK-4716.6%192 kills
- M4A16.9%80 kills
- USP-S4.9%57 kills
- Glock-184.1%48 kills
- Galil AR3.7%43 kills
- Tec-93.4%39 kills
- SSG 083.2%37 kills
- Other weapons12.9%149 kills
View this chart as a table
| Weapon | Share of kills | Kills |
|---|---|---|
| AWP | 44.3% | 514 kills |
| AK-47 | 16.6% | 192 kills |
| M4A1 | 6.9% | 80 kills |
| USP-S | 4.9% | 57 kills |
| Glock-18 | 4.1% | 48 kills |
| Galil AR | 3.7% | 43 kills |
| Tec-9 | 3.4% | 39 kills |
| SSG 08 | 3.2% | 37 kills |
| Other weapons | 12.9% | 149 kills |
Where damaging hits landed
- Head13.4%507 hits
- Chest37.7%1,426 hits
- Stomach11.9%450 hits
- Arms8.2%310 hits
- Legs3.8%144 hits
- Other25.1%950 hits
View this chart as a table
| Body part | Share of hits | Hits |
|---|---|---|
| Head | 13.4% | 507 hits |
| Chest | 37.7% | 1,426 hits |
| Stomach | 11.9% | 450 hits |
| Arms | 8.2% | 310 hits |
| Legs | 3.8% | 144 hits |
| Other | 25.1% | 950 hits |
mhL recent matches
The last 10 matches, newest first, with mhL's kills per death and damage per round in each. Scores are Wildcard first.
- 0–2
Thunderpick World Championship 2026: Closed Qualifier
K/D 1.35 (42–31) · ADR 75.3
- 2–0
Thunderpick World Championship 2026: Closed Qualifier
K/D 1.39 (39–28) · ADR 81.8
- 2–1
Thunderpick World Championship 2026: Closed Qualifier
K/D 1.45 (58–40) · ADR 86.0
- 0–2
Thunderpick World Championship 2026: Closed Qualifier
K/D 0.83 (24–29) · ADR 72.9
- 1–2
Esports World Cup 2026
K/D 0.73 (32–44) · ADR 60.7
- 0–1
Esports World Cup 2026
K/D 0.79 (11–14) · ADR 65.8
- 0–2
BLAST Bounty Summer 2026: Closed Qualifier
K/D 0.94 (31–33) · ADR 71.2
- 2–0
BLAST Bounty Summer 2026: Closed Qualifier
K/D 1.89 (17–9) · ADR 79.6
- 0–2
Stake Ranked Episode 3
K/D 1.21 (35–29) · ADR 87.1
- 0–2
Stake Ranked Episode 3
K/D 1.10 (33–30) · ADR 65.2
K/D is kills per death over the whole match, with kills–deaths beneath. ADR is damage per round.
Wildcard won three of these 10 matches, and mhL had more kills than deaths in six of them.
mhL team history
The teams mhL has played recorded matches for in the CS2 era, newest first. A run of fewer than three matches is left out unless it is the current one, so a stand-in appearance does not read as a move.
Teams in the CS2 era
- Wildcard
10 Feb 2026 – now73 recorded maps · 32 matches
- TALON
4 Aug 2024 – 13 Nov 202420 recorded maps · 10 matches
- 9INE
9 Jan 2024 – 6 Feb 202410 recorded maps · 6 matches
- Falcons
5 Oct 2023 – 27 Oct 202328 recorded maps · 11 matches
- current team
- earlier team
- a gap between bars is time with no recorded map
mhL has 131 recorded maps in the CS2 era with the four teams listed, 73 of them with Wildcard.
Are you this player?
If you are this player and want this page taken down, ask us. You do not need to give a reason. If the player is under 18, a parent or guardian, or their team or organisation, can ask instead.
Ask us to remove this page →About these figures
- Window
- The figures cover the 12 months to 12 Sep 2026; recent matches and team history cover the CS2 era. The windows are fixed.
- Recorded maps
- A recorded map is a completed CS2 map, played to a result on a competitive map in a match that was not a walkover, with a stats line for the player. A figure also needs its own inputs, so each figure counts only the recorded maps that have them, and none is shown from fewer than 10.
- Percentiles
- A percentile is the share of the 1,082 players with at least 30 recorded maps at S-, A- or B-tier events, or 20 at S- or A-tier events, in the last 12 months whose figure is lower than mhL's, so the 80th percentile means higher than 80% of them.
- What these are
- Records of what happened in recorded matches, not a judgement of ability. Every figure is our own count from match records; there is no player score on this page.
How the figures are worked out →Spotted a wrong figure? data@esportsodds.ggHow we handle player data →
Pull this CS2 data yourself
One plan — $49/mo for 50,000 requests. Rankings, results, maps and rosters over one REST API.