Player · Counter-Strike 2

maxster CS2 stats

EYEBALLERSsince 2 Jul 2025SwedenRiflerResults through 26 Sep 2026

maxster has played 135 recorded maps in the last 12 months, and averaged 74.5 damage per round and 1.11 kills per death.

Maps played
135
last 12 months
ADR
74.5
55th percentile
from 135 recorded maps
KAST
73.2%
58th percentile
from 135 recorded maps
K/D
1.11
81st percentile
from 135 recorded maps

Percentiles are among 1,107 players with at least 30 recorded maps at S-, A- or B-tier events, or 20 at S- or A-tier events, in the last 12 months. Each figure is compared only among those who have it, so its group can be a little smaller.

  • maxster
  • the middle (50th)
  • 0 at the left, 100 at the right
Maps

maxster CS2 stats by map

The seven Active Duty maps maxster has recorded maps on in the last 12 months. Each bar compares a map with maxster's own figure on all maps, not with other players.

ADR, KAST and K/D on each map

  • All maps135 maps
    ADR
    74.5
    KAST
    73.2%
    K/D
    1.11

    incl. 13 on Overpass, 1 on Train

  • Mirage30 recorded maps
    ADR
    74.6
    +0.1
    KAST
    72.1%
    −1.1
    K/D
    1.19
    +0.08
  • Ancient25 recorded maps
    ADR
    73.5
    −1.0
    KAST
    74.2%
    +1.0
    K/D
    1.05
    −0.06
  • Inferno20 recorded maps
    ADR
    70.9
    −3.6
    KAST
    72.6%
    −0.6
    K/D
    1.13
    +0.02
  • Anubis15 recorded maps
    ADR
    74.0
    −0.5
    KAST
    70.8%
    −2.4
    K/D
    1.03
    −0.08
  • Dust214 recorded maps
    ADR
    79.6
    +5.1
    KAST
    75.0%
    +1.8
    K/D
    1.16
    +0.05
  • Nuke12 recorded maps
    ADR
    72.6
    −1.9
    KAST
    74.5%
    +1.3
    K/D
    1.10
    −0.01
  • Cache5 recorded maps · not enough maps
    ADR
    —
    KAST
    —
    K/D
    —

The small bar is the difference from maxster's all-maps figure in the top row: right of the line is above it, left is below. A dash means fewer than 10 maps carry that figure.

as of 26 Sep 2026 · 121 recorded maps on Active Duty mapsesportsodds.gg

On the maps with 10 or more recorded maps, maxster's damage per round runs from 70.9 on Inferno to 79.6 on Dust2, against 74.5 on all maps. Overpass and Train have left the Active Duty pool: their 14 recorded maps count in the all-maps row but are not shown on their own.

Playstyle

How maxster plays

Five round-level records from the last 12 months. The diamond is where each figure sits among 1,107 players; the dashed line is the middle.

  • Opening duels won

    Share of the round's first duels won

    53.5% · 75th percentilefrom 135 recorded maps

  • Multi-kill rounds

    Share of rounds with two or more kills

    16.5% · 55th percentilefrom 135 recorded maps

  • Clutches won

    Clutch rounds won, per recorded map

    0.42 · 93rd percentilefrom 135 recorded maps

  • Trade kills

    Share of kills that were trades

    21.5% · 78th percentilefrom 135 recorded maps

  • Headshot kills

    Share of kills with a final shot to the head

    59.3% · 81st percentilefrom 135 recorded maps

maxster's clutch rate sits at the 93rd percentile and the multi-kill round share at the 55th. A percentile places one figure among other players' figures; it is not a score.
as of 26 Sep 2026 · 135 recorded mapsesportsodds.gg
View this chart as a table
How maxster plays, last 12 months
RecordmaxsterPercentileSample
Opening duels won53.5%75th percentilefrom 135 recorded maps
Multi-kill rounds16.5%55th percentilefrom 135 recorded maps
Clutches won0.4293rd percentilefrom 135 recorded maps
Trade kills21.5%78th percentilefrom 135 recorded maps
Headshot kills59.3%81st percentilefrom 135 recorded maps
Weapons

maxster weapons and hit groups

Shown for players with at least 20 recorded maps at S- or A-tier events in the last 12 months. Which weapons maxster's kills came from, and where damaging hits landed.

Kills by weapon

  1. AK-4747.4%984 kills
  2. M4A114.8%307 kills
  3. M4A414.5%300 kills
  4. USP-S4.6%95 kills
  5. Glock-183.0%63 kills
  6. MP92.5%51 kills
  7. Desert Eagle2.4%50 kills
  8. Dual Berettas2.1%44 kills
  9. Other weapons8.7%181 kills
The AK-47 accounts for 47.4% of maxster's 2,075 kills in 59 matches with weapon records, the M4A1 for 14.8%. Weapons outside the top eight are grouped as Other.
as of 26 Sep 2026 · 2,075 kills, last 12 monthsesportsodds.gg
View this chart as a table
maxster kills by weapon, last 12 months
WeaponShare of killsKills
AK-4747.4%984 kills
M4A114.8%307 kills
M4A414.5%300 kills
USP-S4.6%95 kills
Glock-183.0%63 kills
MP92.5%51 kills
Desert Eagle2.4%50 kills
Dual Berettas2.1%44 kills
Other weapons8.7%181 kills

Where damaging hits landed

  • Head19.6%1,540 hits
  • Chest36.0%2,820 hits
  • Stomach10.1%789 hits
  • Arms8.2%641 hits
  • Legs3.1%247 hits
  • Other23.0%1,807 hits
19.6% of maxster's damaging hits landed on the head and 36.0% on the chest. Headshot kills (59.3% of kills, above) count only the shot that finished each kill, so the two figures differ.
as of 26 Sep 2026 · 7,844 damaging hits, last 12 monthsesportsodds.gg
View this chart as a table
maxster damaging hits by body part, last 12 months
Body partShare of hitsHits
Head19.6%1,540 hits
Chest36.0%2,820 hits
Stomach10.1%789 hits
Arms8.2%641 hits
Legs3.1%247 hits
Other23.0%1,807 hits
Matches

maxster recent matches

The last 10 matches, newest first, with maxster's kills per death and damage per round in each. Scores are EYEBALLERS first.

  • 0–2
    K27

    1win Private Club 1

    K/D 0.82 (14–17) · ADR 43.6

  • 1–2

    1win Private Club 1

    K/D 1.30 (48–37) · ADR 99.2

  • 1–0

    Logitech G Play Connect 2026

    K/D 1.08 (13–12) · ADR 68.4

  • 1–0

    Logitech G Play Connect 2026

    K/D 3.00 (15–5) · ADR 112.6

  • 0–1
    BBL

    Logitech G Play Connect 2026

    K/D 0.50 (7–14) · ADR 58.7

  • 1–0

    Logitech G Play Connect 2026

    K/D 1.10 (22–20) · ADR 81.2

  • 0–1

    Logitech G Play Connect 2026

    K/D 0.96 (24–25) · ADR 74.2

  • 1–2

    Thunderpick World Championship 2026: Global Qualifier

    K/D 1.22 (55–45) · ADR 84.8

  • 0–2

    Thunderpick World Championship 2026: Global Qualifier

    K/D 0.79 (19–24) · ADR 57.9

  • 0–2
    MIBR

    Intel Extreme Masters Beijing 2026: Global Qualifier

    K/D 1.20 (42–35) · ADR 86.0

K/D is kills per death over the whole match, with kills–deaths beneath. ADR is damage per round.

EYEBALLERS won three of these 10 matches, and maxster had more kills than deaths in six of them.

Teams

maxster team history

The teams maxster has played recorded matches for in the CS2 era, newest first. A run of fewer than three matches is left out unless it is the current one, so a stand-in appearance does not read as a move.

Teams in the CS2 era

  • EYEBALLERS

    2 Jul 2025 – now212 recorded maps · 91 matches

  • Ninjas in Pyjamas

    27 Mar 2024 – 7 Sep 202496 recorded maps · 48 matches

  • Young Ninjas

    28 Feb 2024 – 5 Mar 202414 recorded maps · 6 matches

  • Ninjas in Pyjamas

    26 Oct 2023 – 3 Dec 202325 recorded maps · 10 matches

  • current team
  • earlier team
  • a gap between bars is time with no recorded map

maxster has 347 recorded maps in the CS2 era with the four teams listed, 212 of them with EYEBALLERS.

Teammates

EYEBALLERS' five in the newest recorded match, 26 September 2026, with each player's own recorded maps in the last 12 months.

  • dex137 maps
  • JW137 maps
  • KRIMZ170 maps
  • maxsterthis page
  • Ro1f137 maps

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Method

About these figures

Window
The figures cover the 12 months to 26 Sep 2026; recent matches and team history cover the CS2 era. The windows are fixed.
Recorded maps
A recorded map is a completed CS2 map, played to a result on a competitive map in a match that was not a walkover, with a stats line for the player. A figure also needs its own inputs, so each figure counts only the recorded maps that have them, and none is shown from fewer than 10.
Percentiles
A percentile is the share of the 1,107 players with at least 30 recorded maps at S-, A- or B-tier events, or 20 at S- or A-tier events, in the last 12 months whose figure is lower than maxster's, so the 80th percentile means higher than 80% of them.
What these are
Records of what happened in recorded matches, not a judgement of ability. Every figure is our own count from match records; there is no player score on this page.

How the figures are worked out →Spotted a wrong figure? data@esportsodds.ggHow we handle player data →

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