max CS2 stats
Procyonsince 29 Oct 2026UruguayIGLResults through 29 Oct 2026
Before that: 9z, 24 Oct 2026 to 26 Oct 2026
max has played 341 recorded maps in the last 12 months, and averaged 69.6 damage per round and 0.92 kills per death.
Figures on this page cover maps for both teams. Map-by-map rows do not split by team.
- Maps played
- 341
- last 12 months
- ADR
- 69.6
- 20th percentile
- from 341 recorded maps
- KAST
- 73.2%
- 58th percentile
- from 341 recorded maps
- K/D
- 0.92
- 22nd percentile
- from 341 recorded maps
Percentiles are among 1,107 players with at least 30 recorded maps at S-, A- or B-tier events, or 20 at S- or A-tier events, in the last 12 months. Each figure is compared only among those who have it, so its group can be a little smaller.
- max
- the middle (50th)
- 0 at the left, 100 at the right
max CS2 stats by map
The seven Active Duty maps max has recorded maps on in the last 12 months. Each bar compares a map with max's own figure on all maps, not with other players.
ADR, KAST and K/D on each map
- All maps341 maps
- ADR
- 69.6
- KAST
- 73.2%
- K/D
- 0.92
incl. 32 on Overpass, 1 on Train
- Dust278 recorded maps
- ADR
- 67.1
- −2.5
- KAST
- 71.9%
- −1.3
- K/D
- 0.92
- 0.00
- Inferno72 recorded maps
- ADR
- 73.4
- +3.8
- KAST
- 73.6%
- +0.4
- K/D
- 0.87
- −0.05
- Nuke64 recorded maps
- ADR
- 68.8
- −0.8
- KAST
- 74.0%
- +0.8
- K/D
- 0.93
- +0.01
- Mirage42 recorded maps
- ADR
- 67.1
- −2.5
- KAST
- 72.5%
- −0.7
- K/D
- 0.96
- +0.04
- Ancient33 recorded maps
- ADR
- 73.0
- +3.4
- KAST
- 72.9%
- −0.3
- K/D
- 0.92
- 0.00
- Anubis13 recorded maps
- ADR
- 71.4
- +1.8
- KAST
- 79.5%
- +6.3
- K/D
- 1.11
- +0.19
- Cache6 recorded maps · not enough maps
- ADR
- —
- KAST
- —
- K/D
- —
The small bar is the difference from max's all-maps figure in the top row: right of the line is above it, left is below. A dash means fewer than 10 maps carry that figure.
On the maps with 10 or more recorded maps, max's damage per round runs from 67.1 on Dust2 to 73.4 on Inferno, against 69.6 on all maps. Overpass and Train have left the Active Duty pool: their 33 recorded maps count in the all-maps row but are not shown on their own.
How max plays
Five round-level records from the last 12 months. The diamond is where each figure sits among 1,107 players; the dashed line is the middle.
Opening duels won
Share of the round's first duels won
45.5% · 19th percentilefrom 341 recorded maps
Multi-kill rounds
Share of rounds with two or more kills
14.3% · 16th percentilefrom 341 recorded maps
Clutches won
Clutch rounds won, per recorded map
0.24 · 29th percentilefrom 341 recorded maps
Trade kills
Share of kills that were trades
19.2% · 38th percentilefrom 340 recorded maps
Headshot kills
Share of kills with a final shot to the head
56.7% · 66th percentilefrom 341 recorded maps
View this chart as a table
| Record | max | Percentile | Sample |
|---|---|---|---|
| Opening duels won | 45.5% | 19th percentile | from 341 recorded maps |
| Multi-kill rounds | 14.3% | 16th percentile | from 341 recorded maps |
| Clutches won | 0.24 | 29th percentile | from 341 recorded maps |
| Trade kills | 19.2% | 38th percentile | from 340 recorded maps |
| Headshot kills | 56.7% | 66th percentile | from 341 recorded maps |
max weapons and hit groups
Shown for players with at least 20 recorded maps at S- or A-tier events in the last 12 months. Which weapons max's kills came from, and where damaging hits landed.
Kills by weapon
- AK-4738.7%1,696 kills
- M4A117.3%760 kills
- M4A411.0%483 kills
- USP-S6.2%274 kills
- Glock-184.7%204 kills
- Galil AR4.6%202 kills
- MP94.4%193 kills
- MAC-103.8%167 kills
- Other weapons9.3%408 kills
View this chart as a table
| Weapon | Share of kills | Kills |
|---|---|---|
| AK-47 | 38.7% | 1,696 kills |
| M4A1 | 17.3% | 760 kills |
| M4A4 | 11.0% | 483 kills |
| USP-S | 6.2% | 274 kills |
| Glock-18 | 4.7% | 204 kills |
| Galil AR | 4.6% | 202 kills |
| MP9 | 4.4% | 193 kills |
| MAC-10 | 3.8% | 167 kills |
| Other weapons | 9.3% | 408 kills |
Where damaging hits landed
- Head17.1%3,395 hits
- Chest36.0%7,130 hits
- Stomach9.6%1,907 hits
- Arms8.0%1,592 hits
- Legs3.3%646 hits
- Other26.0%5,143 hits
View this chart as a table
| Body part | Share of hits | Hits |
|---|---|---|
| Head | 17.1% | 3,395 hits |
| Chest | 36.0% | 7,130 hits |
| Stomach | 9.6% | 1,907 hits |
| Arms | 8.0% | 1,592 hits |
| Legs | 3.3% | 646 hits |
| Other | 26.0% | 5,143 hits |
max recent matches
The last 10 matches, newest first, with max's kills per death and damage per round in each. Scores are max's team first.
- 1–2
FiReSPORTS Last Chance 2026
K/D 1.34 (55–41) · ADR 83.2
- 2–1
FiReSPORTS Last Chance 2026
K/D 0.82 (50–61) · ADR 72.7
- 1–2
PGL Masters Bucharest 2026
K/D 0.73 (32–44) · ADR 61.8
- 0–2
PGL Masters Bucharest 2026
K/D 0.46 (12–26) · ADR 40.4
- 0–2
PGL Masters Bucharest 2026
K/D 0.47 (15–32) · ADR 49.8
- 1–2
CCT South America 2026 Series 7
K/D 0.82 (31–38) · ADR 72.1
- 2–0
CCT South America 2026 Series 7
K/D 1.36 (38–28) · ADR 100.3
- 2–1
CCT South America 2026 Series 7
K/D 1.24 (47–38) · ADR 82.5
- 0–2
Thunderpick World Championship 2026
K/D 0.41 (13–32) · ADR 39.8
- 1–2
Thunderpick World Championship 2026
K/D 0.55 (24–44) · ADR 45.7
K/D is kills per death over the whole match, with kills–deaths beneath. ADR is damage per round.
max's team won three of these 10 matches, and max had more kills than deaths in three of them.
max team history
The teams max has played recorded matches for in the CS2 era, newest first. A run of fewer than three matches is left out unless it is the current one, so a stand-in appearance does not read as a move.
Teams in the CS2 era
- Procyon
29 Oct 2026 – now6 recorded maps · 2 matches
- 9z
24 Oct 2026 – 26 Oct 20267 recorded maps · 3 matches
- Procyon
16 Oct 2026 – 22 Oct 20268 recorded maps · 3 matches
- 9z
14 Oct 2026 – 16 Oct 20267 recorded maps · 3 matches
- Procyon
7 Oct 2026 – 13 Oct 202610 recorded maps · 5 matches
- 9z
5 Oct 2026 – 7 Oct 20266 recorded maps · 3 matches
- Procyon
22 Sep 2026 – 2 Oct 202624 recorded maps · 10 matches
- 9z
8 Sep 2026 – 10 Sep 20267 recorded maps · 3 matches
- Procyon
29 Aug 2026 – 5 Sep 20268 recorded maps · 4 matches
- 9z
12 Aug 2026 – 16 Aug 20267 recorded maps · 3 matches
- Procyon
15 Jul 2026 – 9 Aug 202619 recorded maps · 8 matches
- 9z
27 May 2026 – 12 Jul 202647 recorded maps · 21 matches
- Procyon
15 May 2026 – 21 May 20269 recorded maps · 4 matches
- 9z
9 May 2026 – 11 May 20268 recorded maps · 3 matches
- Procyon
4 Apr 2026 – 27 Apr 202612 recorded maps · 5 matches
- 9z
5 Mar 2026 – 30 Mar 202632 recorded maps · 11 matches
- Procyon
18 Feb 2026 – 2 Mar 202615 recorded maps · 7 matches
- 9z
19 Feb 2025 – 7 Feb 2026146 recorded maps · 63 matches
- 9z Academy
18 Nov 2024 – 24 Nov 20249 recorded maps · 4 matches
- 9z
12 Nov 2024 – 15 Nov 20248 recorded maps · 5 matches
- 9z Academy
28 Oct 2024 – 6 Nov 202413 recorded maps · 6 matches
- 9z
7 Aug 2024 – 22 Oct 202447 recorded maps · 22 matches
- 9z Academy
15 Jul 2024 – 21 Jul 20248 recorded maps · 4 matches
- 9z
25 Oct 2023 – 16 Jun 202498 recorded maps · 50 matches
- current team
- earlier team
- a gap between bars is time with no recorded map
max has 561 recorded maps in the CS2 era with the 24 teams listed, 146 of them with 9z.
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Ask us to remove this page →About these figures
- Window
- The figures cover the 12 months to 29 Oct 2026; recent matches and team history cover the CS2 era. The windows are fixed.
- Recorded maps
- A recorded map is a completed CS2 map, played to a result on a competitive map in a match that was not a walkover, with a stats line for the player. A figure also needs its own inputs, so each figure counts only the recorded maps that have them, and none is shown from fewer than 10.
- Percentiles
- A percentile is the share of the 1,107 players with at least 30 recorded maps at S-, A- or B-tier events, or 20 at S- or A-tier events, in the last 12 months whose figure is lower than max's, so the 80th percentile means higher than 80% of them.
- What these are
- Records of what happened in recorded matches, not a judgement of ability. Every figure is our own count from match records; there is no player score on this page.
How the figures are worked out →Spotted a wrong figure? data@esportsodds.ggHow we handle player data →
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