Player · Counter-Strike 2

koala CS2 stats

DENDELEsince 24 Jul 2026BrazilRiflerResults through 10 Oct 2026

koala has played 183 recorded maps in the last 12 months, and averaged 78.5 damage per round and 1.21 kills per death.

Maps played
183
last 12 months
ADR
78.5
81st percentile
from 183 recorded maps
KAST
75.2%
89th percentile
from 183 recorded maps
K/D
1.21
93rd percentile
from 183 recorded maps

Percentiles are among 1,082 players with at least 30 recorded maps at S-, A- or B-tier events, or 20 at S- or A-tier events, in the last 12 months. Each figure is compared only among those who have it, so its group can be a little smaller.

  • koala
  • the middle (50th)
  • 0 at the left, 100 at the right
Maps

koala CS2 stats by map

The seven Active Duty maps koala has recorded maps on in the last 12 months. Each bar compares a map with koala's own figure on all maps, not with other players.

ADR, KAST and K/D on each map

  • All maps183 maps
    ADR
    78.5
    KAST
    75.2%
    K/D
    1.21

    incl. 17 on Overpass, 3 on Train

  • Nuke48 recorded maps
    ADR
    85.4
    +6.9
    KAST
    76.5%
    +1.3
    K/D
    1.33
    +0.12
  • Inferno32 recorded maps
    ADR
    81.7
    +3.2
    KAST
    77.6%
    +2.4
    K/D
    1.38
    +0.17
  • Mirage28 recorded maps
    ADR
    67.3
    −11.2
    KAST
    72.7%
    −2.5
    K/D
    1.00
    −0.21
  • Ancient26 recorded maps
    ADR
    85.6
    +7.1
    KAST
    78.1%
    +2.9
    K/D
    1.30
    +0.09
  • Anubis16 recorded maps
    ADR
    72.4
    −6.1
    KAST
    73.6%
    −1.6
    K/D
    0.91
    −0.30
  • Cache12 recorded maps
    ADR
    71.8
    −6.7
    KAST
    71.2%
    −4.0
    K/D
    1.13
    −0.08
  • Dust21 recorded map · not enough maps
    ADR
    —
    KAST
    —
    K/D
    —

The small bar is the difference from koala's all-maps figure in the top row: right of the line is above it, left is below. A dash means fewer than 10 maps carry that figure.

as of 10 Oct 2026 · 163 recorded maps on Active Duty mapsesportsodds.gg

On the maps with 10 or more recorded maps, koala's damage per round runs from 67.3 on Mirage to 85.6 on Ancient, against 78.5 on all maps. Overpass and Train have left the Active Duty pool: their 20 recorded maps count in the all-maps row but are not shown on their own.

Playstyle

How koala plays

Five round-level records from the last 12 months. The diamond is where each figure sits among 1,082 players; the dashed line is the middle.

  • Opening duels won

    Share of the round's first duels won

    54.4% · 77th percentilefrom 183 recorded maps

  • Multi-kill rounds

    Share of rounds with two or more kills

    17.5% · 74th percentilefrom 183 recorded maps

  • Clutches won

    Clutch rounds won, per recorded map

    0.43 · 94th percentilefrom 183 recorded maps

  • Trade kills

    Share of kills that were trades

    18.0% · 21st percentilefrom 183 recorded maps

  • Headshot kills

    Share of kills with a final shot to the head

    52.2% · 41st percentilefrom 183 recorded maps

koala's clutch rate sits at the 94th percentile and the trade share at the 21st. A percentile places one figure among other players' figures; it is not a score.
as of 10 Oct 2026 · 183 recorded mapsesportsodds.gg
View this chart as a table
How koala plays, last 12 months
RecordkoalaPercentileSample
Opening duels won54.4%77th percentilefrom 183 recorded maps
Multi-kill rounds17.5%74th percentilefrom 183 recorded maps
Clutches won0.4394th percentilefrom 183 recorded maps
Trade kills18.0%21st percentilefrom 183 recorded maps
Headshot kills52.2%41st percentilefrom 183 recorded maps
Weapons

koala weapons and hit groups

Shown for players with at least 20 recorded maps at S- or A-tier events in the last 12 months. Which weapons koala's kills came from, and where damaging hits landed.

Kills by weapon

  1. AK-4745.7%1,269 kills
  2. M4A113.8%383 kills
  3. M4A413.7%381 kills
  4. Glock-184.1%114 kills
  5. Dual Berettas3.6%100 kills
  6. Galil AR3.3%92 kills
  7. MP92.7%75 kills
  8. Tec-92.7%74 kills
  9. Other weapons10.4%290 kills
The AK-47 accounts for 45.7% of koala's 2,778 kills in 79 matches with weapon records, the M4A1 for 13.8%. Weapons outside the top eight are grouped as Other.
as of 10 Oct 2026 · 2,778 kills, last 12 monthsesportsodds.gg
View this chart as a table
koala kills by weapon, last 12 months
WeaponShare of killsKills
AK-4745.7%1,269 kills
M4A113.8%383 kills
M4A413.7%381 kills
Glock-184.1%114 kills
Dual Berettas3.6%100 kills
Galil AR3.3%92 kills
MP92.7%75 kills
Tec-92.7%74 kills
Other weapons10.4%290 kills

Where damaging hits landed

  • Head16.5%1,892 hits
  • Chest36.4%4,170 hits
  • Stomach13.7%1,572 hits
  • Arms8.9%1,014 hits
  • Legs4.9%561 hits
  • Other19.6%2,238 hits
16.5% of koala's damaging hits landed on the head and 36.4% on the chest. Headshot kills (52.2% of kills, above) count only the shot that finished each kill, so the two figures differ.
as of 10 Oct 2026 · 11,447 damaging hits, last 12 monthsesportsodds.gg
View this chart as a table
koala damaging hits by body part, last 12 months
Body partShare of hitsHits
Head16.5%1,892 hits
Chest36.4%4,170 hits
Stomach13.7%1,572 hits
Arms8.9%1,014 hits
Legs4.9%561 hits
Other19.6%2,238 hits
Matches

koala recent matches

The last 10 matches, newest first, with koala's kills per death and damage per round in each. Scores are DENDELE first.

  • 1–0

    FRAG University 2026

    K/D 1.27 (14–11) · ADR 109.9

  • 1–2
    M80

    iBUYPOWER Masters fl0m's Mythical LAN 2026

    K/D 1.07 (62–58) · ADR 86.0

  • 1–2

    iBUYPOWER Masters fl0m's Mythical LAN 2026

    K/D 1.12 (55–49) · ADR 82.8

  • 2–0
    M80

    iBUYPOWER Masters fl0m's Mythical LAN 2026

    K/D 1.40 (42–30) · ADR 89.8

  • 2–0
    Voca

    iBUYPOWER Masters fl0m's Mythical LAN 2026

    K/D 1.12 (29–26) · ADR 89.0

  • 1–2

    Intel Extreme Masters Beijing 2026: Global Qualifier

    K/D 0.89 (32–36) · ADR 64.5

  • 1–2

    IEM Beijing 2026: Global Qualifier

    K/D 1.03 (37–36) · ADR 64.4

  • 0–2

    BLAST Open Fall 2026

    K/D 0.64 (23–36) · ADR 66.9

  • 0–2

    BLAST Open Fall 2026

    K/D 1.30 (35–27) · ADR 92.8

  • 1–2

    Esports World Cup 2026: Open Qualifier

    K/D 1.04 (49–47) · ADR 75.9

K/D is kills per death over the whole match, with kills–deaths beneath. ADR is damage per round.

DENDELE won three of these 10 matches, and koala had more kills than deaths in eight of them.

Teams

koala team history

The teams koala has played recorded matches for in the CS2 era, newest first. A run of fewer than three matches is left out unless it is the current one, so a stand-in appearance does not read as a move.

Teams in the CS2 era

  • DENDELE

    24 Jul 2026 – now34 recorded maps · 14 matches

  • Sharks

    4 Jun 2024 – 11 Jul 2026381 recorded maps · 187 matches

  • Galorys

    20 Jan 2024 – 14 May 202446 recorded maps · 28 matches

  • current team
  • earlier team
  • a gap between bars is time with no recorded map

koala has 461 recorded maps in the CS2 era with the three teams listed, 381 of them with Sharks.

Teammates

DENDELE's five in the newest recorded match, 10 October 2026, with each player's own recorded maps in the last 12 months.

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Method

About these figures

Window
The figures cover the 12 months to 10 Oct 2026; recent matches and team history cover the CS2 era. The windows are fixed.
Recorded maps
A recorded map is a completed CS2 map, played to a result on a competitive map in a match that was not a walkover, with a stats line for the player. A figure also needs its own inputs, so each figure counts only the recorded maps that have them, and none is shown from fewer than 10.
Percentiles
A percentile is the share of the 1,082 players with at least 30 recorded maps at S-, A- or B-tier events, or 20 at S- or A-tier events, in the last 12 months whose figure is lower than koala's, so the 80th percentile means higher than 80% of them.
What these are
Records of what happened in recorded matches, not a judgement of ability. Every figure is our own count from match records; there is no player score on this page.

How the figures are worked out →Spotted a wrong figure? data@esportsodds.ggHow we handle player data →

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