Player · Counter-Strike 2

electronic CS2 stats

BC.Gamesince 31 Oct 2025RussiaResults through 9 Aug 2026

electronic has played 64 recorded maps in the last 12 months, and averaged 73.3 damage per round and 0.98 kills per death.

Maps played
64
last 12 months
ADR
73.3
46th percentile
from 64 recorded maps
KAST
73.7%
67th percentile
from 64 recorded maps
K/D
0.98
41st percentile
from 64 recorded maps

Percentiles are among 1,082 players with at least 30 recorded maps at S-, A- or B-tier events, or 20 at S- or A-tier events, in the last 12 months. Each figure is compared only among those who have it, so its group can be a little smaller.

  • electronic
  • the middle (50th)
  • 0 at the left, 100 at the right
Maps

electronic CS2 stats by map

The seven Active Duty maps electronic has recorded maps on in the last 12 months. Each bar compares a map with electronic's own figure on all maps, not with other players.

ADR, KAST and K/D on each map

  • All maps64 maps
    ADR
    73.3
    KAST
    73.7%
    K/D
    0.98

    incl. 8 on Overpass

  • Dust211 recorded maps
    ADR
    70.8
    −2.5
    KAST
    72.5%
    −1.2
    K/D
    0.93
    −0.05
  • Nuke11 recorded maps
    ADR
    75.2
    +1.9
    KAST
    70.8%
    −2.9
    K/D
    0.94
    −0.04
  • Mirage10 recorded maps
    ADR
    76.8
    +3.5
    KAST
    73.0%
    −0.7
    K/D
    0.98
    0.00
  • Ancient9 recorded maps · not enough maps
    ADR
    —
    KAST
    —
    K/D
    —
  • Inferno6 recorded maps · not enough maps
    ADR
    —
    KAST
    —
    K/D
    —
  • Anubis5 recorded maps · not enough maps
    ADR
    —
    KAST
    —
    K/D
    —
  • Cache4 recorded maps · not enough maps
    ADR
    —
    KAST
    —
    K/D
    —

The small bar is the difference from electronic's all-maps figure in the top row: right of the line is above it, left is below. A dash means fewer than 10 maps carry that figure.

as of 9 Aug 2026 · 56 recorded maps on Active Duty mapsesportsodds.gg

On the maps with 10 or more recorded maps, electronic's damage per round runs from 70.8 on Dust2 to 76.8 on Mirage, against 73.3 on all maps. Overpass has left the Active Duty pool: its 8 recorded maps count in the all-maps row but are not shown on its own.

Playstyle

How electronic plays

Five round-level records from the last 12 months. The diamond is where each figure sits among 1,082 players; the dashed line is the middle.

  • Opening duels won

    Share of the round's first duels won

    54.3% · 77th percentilefrom 64 recorded maps

  • Multi-kill rounds

    Share of rounds with two or more kills

    14.9% · 25th percentilefrom 64 recorded maps

  • Clutches won

    Clutch rounds won, per recorded map

    0.30 · 60th percentilefrom 64 recorded maps

  • Trade kills

    Share of kills that were trades

    23.0% · 91st percentilefrom 64 recorded maps

  • Headshot kills

    Share of kills with a final shot to the head

    49.6% · 30th percentilefrom 64 recorded maps

electronic's trade share sits at the 91st percentile and the multi-kill round share at the 25th. A percentile places one figure among other players' figures; it is not a score.
as of 9 Aug 2026 · 64 recorded mapsesportsodds.gg
View this chart as a table
How electronic plays, last 12 months
RecordelectronicPercentileSample
Opening duels won54.3%77th percentilefrom 64 recorded maps
Multi-kill rounds14.9%25th percentilefrom 64 recorded maps
Clutches won0.3060th percentilefrom 64 recorded maps
Trade kills23.0%91st percentilefrom 64 recorded maps
Headshot kills49.6%30th percentilefrom 64 recorded maps
Weapons

electronic weapons and hit groups

Shown for players with at least 20 recorded maps at S- or A-tier events in the last 12 months. Which weapons electronic's kills came from, and where damaging hits landed.

Kills by weapon

  1. AK-4741.1%354 kills
  2. M4A115.4%133 kills
  3. M4A414.2%122 kills
  4. Galil AR5.5%47 kills
  5. Glock-184.5%39 kills
  6. USP-S4.5%39 kills
  7. FAMAS2.9%25 kills
  8. MP92.7%23 kills
  9. Other weapons9.2%79 kills
The AK-47 accounts for 41.1% of electronic's 861 kills in 30 matches with weapon records, the M4A1 for 15.4%. Weapons outside the top eight are grouped as Other.
as of 9 Aug 2026 · 861 kills, last 12 monthsesportsodds.gg
View this chart as a table
electronic kills by weapon, last 12 months
WeaponShare of killsKills
AK-4741.1%354 kills
M4A115.4%133 kills
M4A414.2%122 kills
Galil AR5.5%47 kills
Glock-184.5%39 kills
USP-S4.5%39 kills
FAMAS2.9%25 kills
MP92.7%23 kills
Other weapons9.2%79 kills

Where damaging hits landed

  • Head15.1%553 hits
  • Chest38.9%1,420 hits
  • Stomach12.9%471 hits
  • Arms8.4%308 hits
  • Legs4.1%150 hits
  • Other20.6%752 hits
15.1% of electronic's damaging hits landed on the head and 38.9% on the chest. Headshot kills (49.6% of kills, above) count only the shot that finished each kill, so the two figures differ.
as of 9 Aug 2026 · 3,654 damaging hits, last 12 monthsesportsodds.gg
View this chart as a table
electronic damaging hits by body part, last 12 months
Body partShare of hitsHits
Head15.1%553 hits
Chest38.9%1,420 hits
Stomach12.9%471 hits
Arms8.4%308 hits
Legs4.1%150 hits
Other20.6%752 hits
Matches

electronic recent matches

The last 10 matches, newest first, with electronic's kills per death and damage per round in each. Scores are BC.Game first.

  • 1–2

    Esports World Cup 2026: Open Qualifier

    K/D 0.65 (32–49) · ADR 59.5

  • 2–0
    OG

    Esports World Cup 2026: Open Qualifier

    K/D 1.15 (30–26) · ADR 74.4

  • 2–0
    1win

    Esports World Cup 2026: Open Qualifier

    K/D 1.13 (26–23) · ADR 82.4

  • 2–1

    Esports World Cup 2026: Open Qualifier

    K/D 0.94 (33–35) · ADR 67.8

  • 2–0
    ENCE

    Elisa BreakOut Series 1

    K/D 0.71 (29–41) · ADR 64.4

  • 2–0

    Elisa BreakOut Series 1

    K/D 1.05 (22–21) · ADR 54.0

  • 1–0
    Trainwrecks eSports

    Elisa BreakOut Series 1

    K/D 2.00 (18–9) · ADR 115.4

  • 1–0
    HAVU

    Elisa BreakOut Series 1

    K/D 1.67 (20–12) · ADR 85.3

  • 1–0

    Elisa BreakOut Series 1

    K/D 1.75 (14–8) · ADR 90.9

  • 0–2
    paiN

    CS Asia Championships 2026

    K/D 0.45 (13–29) · ADR 36.8

K/D is kills per death over the whole match, with kills–deaths beneath. ADR is damage per round.

BC.Game won eight of these 10 matches, and electronic had more kills than deaths in six of them.

Teams

electronic team history

The teams electronic has played recorded matches for in the CS2 era, newest first. A run of fewer than three matches is left out unless it is the current one, so a stand-in appearance does not read as a move.

Teams in the CS2 era

  • BC.Game

    31 Oct 2025 – now64 recorded maps · 30 matches

  • Virtus.pro

    23 Apr 2024 – 29 Aug 2025225 recorded maps · 102 matches

  • Cloud9

    16 Oct 2023 – 10 Apr 202489 recorded maps · 44 matches

  • current team
  • earlier team
  • a gap between bars is time with no recorded map

electronic has 378 recorded maps in the CS2 era with the three teams listed, 225 of them with Virtus.pro.

Teammates

BC.Game's five in the newest recorded match, 3 October 2026, with each player's own recorded maps in the last 12 months.

Are you this player?

If you are this player and want this page taken down, ask us. You do not need to give a reason. If the player is under 18, a parent or guardian, or their team or organisation, can ask instead.

Ask us to remove this page →
Method

About these figures

Window
The figures cover the 12 months to 9 Aug 2026; recent matches and team history cover the CS2 era. The windows are fixed.
Recorded maps
A recorded map is a completed CS2 map, played to a result on a competitive map in a match that was not a walkover, with a stats line for the player. A figure also needs its own inputs, so each figure counts only the recorded maps that have them, and none is shown from fewer than 10.
Percentiles
A percentile is the share of the 1,082 players with at least 30 recorded maps at S-, A- or B-tier events, or 20 at S- or A-tier events, in the last 12 months whose figure is lower than electronic's, so the 80th percentile means higher than 80% of them.
What these are
Records of what happened in recorded matches, not a judgement of ability. Every figure is our own count from match records; there is no player score on this page.

How the figures are worked out →Spotted a wrong figure? data@esportsodds.ggHow we handle player data →

Pull this CS2 data yourself

One plan — $49/mo for 50,000 requests. Rankings, results, maps and rosters over one REST API.